Author Topic: Lego bricks  (Read 19091 times)

2014-03-24, 15:01:04

tiagodmed

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Playing a bit to test the new corona A6, this more than ok!
I used this scene to test the DOF using a custom shape to generate bokeh with chromatic aberration.


« Last Edit: 2014-03-24, 15:18:14 by tiagodmed »

2014-03-24, 16:07:47
Reply #1

borisquezadaa

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It hurts just to look at it.
Does the texture has fingerprints?... nice touch.
What i do with Corona My Corona post of random stuff rendering
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2014-03-25, 10:05:11
Reply #2

johan belmans

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2014-03-25, 10:35:28
Reply #3

maru

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Damn, I would never have thought of adding colour to bokeh map. :D
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2014-03-25, 12:24:15
Reply #4

Jetboy

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Works nice, thx for the tip, TS !!!

2014-03-25, 13:55:50
Reply #5

P&M

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Nice plastic shader!

2014-03-25, 14:10:40
Reply #6

philbale

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Really nice idea - i ned to build something to test that on :)

2014-03-25, 14:36:58
Reply #7

hydeman

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Nice !!  i'm a bit curious where did you put that bokeh map ? on camera ?

2014-03-25, 21:25:14
Reply #8

Avan

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Nice !!  i'm a bit curious where did you put that bokeh map ? on camera ?

In a camera setings (f10) i think.

2014-03-26, 15:36:56
Reply #9

tiagodmed

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Nice !!  i'm a bit curious where did you put that bokeh map ? on camera ?

Simple:


2014-03-26, 15:53:11
Reply #10

Chakib

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Nice one ! it could be good if the next corona bera installer includes some aperture shapes like maxwell does ( it's lazy i know lol )

2014-03-27, 01:08:02
Reply #11

tiagodmed

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Nice one ! it could be good if the next corona bera installer includes some aperture shapes like maxwell does ( it's lazy i know lol )

Some examples for you:







http://www.ebay.com/bhp/bokeh-kit

2014-03-27, 22:21:52
Reply #12

hydeman

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yess ! thanks for sharing  tiagodmed i'll try that

2014-03-28, 00:07:58
Reply #13

kumodot

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Amazing results Thiago ! :) Nice trick simulating c.aberration on Corona Bokeh.
   That makes think about the possibility to shift the Bokeh layers on a composite map (using offset) based on light level, to have more aberration on the brighter points and a little less on the overall image, but i think that´s isn´t possible.
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2014-03-28, 04:54:57
Reply #14

tiagodmed

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Amazing results Thiago ! :) Nice trick simulating c.aberration on Corona Bokeh.
   That makes think about the possibility to shift the Bokeh layers on a composite map (using offset) based on light level, to have more aberration on the brighter points and a little less on the overall image, but i think that´s isn´t possible.

I imagine it would need a special shader to work.
I went to check how the system of infinity vision for mental ray works, but is only in dof.

http://www.infinity-vision.de/blog/photo-studio-v5