Author Topic: Panorama in Corona render  (Read 24017 times)

2013-03-16, 10:56:19

avaron

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Can I make standart camera spherical 360 in corona render for panorams?

2013-03-16, 12:11:20
Reply #1

Ondra

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Not yet
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-03-17, 22:59:07
Reply #2

augomol

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Keymaster
You plan to add this option in the future?

2013-03-17, 23:09:47
Reply #3

Ondra

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yes, probably by next stable release after Alpha 4
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-03-19, 15:50:19
Reply #4

augomol

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That's cool!

2013-11-05, 18:20:34
Reply #5

vic123456

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Alpha 5, but there is still no 360 panorama. Will be?

2013-11-05, 18:24:38
Reply #6

Ondra

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The panorama renderer is now supported, you can use that. Some work on a spherical camera was done, but it is pretty low priority.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-06, 02:38:24
Reply #7

vic123456

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Oops, sorry. had not noticed. Indeed it works. Corona render the best rendering. Turn off V-Ray for Corona render. Respect to you. Been very helpful.

2013-12-07, 14:29:12
Reply #8

BreegM

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The panorama renderer is now supported, you can use that. Some work on a spherical camera was done, but it is pretty low priority.
I am sorry where i can find this option?

2013-12-07, 20:59:20
Reply #9

rafpug

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The script is the heart of 3dsmax.

2013-12-12, 16:11:00
Reply #10

jonathank

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Can someone tell me please, does the spherical camera support 180 x 180 fisheye images? 

2013-12-14, 17:19:39
Reply #11

rafpug

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Hello  jonathank and avaron

Try using one of these scripts:


the cubicVR (I have not tested with coronarender)- attached

the vr_render has been tested at this link:
http://forum.corona-renderer.com/index.php/topic,1486.msg14705

Regards
Raf

2013-12-14, 19:48:40
Reply #12

jonathank

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Thanks Raf!,

Fulldome production happily moved away from cubic maps, they're slow, too many process's and difficult to test.  Hemispherical images can be created in VRay's dome camera; in Mental Ray, Andrew Hazeldens 'Dome AFL' shader: http://www.andrewhazelden.com/blog/2012/04/domemaster3d-stereoscopic-shader-for-autodesk-maya/ works like a one button charm. 

2014-02-20, 15:52:58
Reply #13

jonathank

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I wondered, any further news on a spherical camera yet?  Would be awesome to use Corona in our next dome project.

2014-02-20, 16:22:57
Reply #14

Ondra

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post-A6
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)