Category Archives: Interview

Iván Zabalza González: from the Corona Academy to traveling the world!

We caught up with Iván Zabalza González, one of the most active Primary Certified Instructors from Corona Academy, to ask about his travels around the world teaching Corona Renderer – find out about scary plane flights, eating grasshoppers, and more!

 

Ivan Zabalza in Cochabamba - Bolivia
Ivan in Cochabamba, Bolivia

Read more about Ivan’s adventures!

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Behind the scenes at animation studio, Stratostorm

Stratostorm was founded in December 2014 and is an independently-owned creative production studio, specializing in Visual Effects, 3D Animation and Compositing, with offices in São Paulo and Los Angeles. We spoke with Founder and Exectutive Producer & Business Development, Helena Hilario, to learn more about Stratostorm and their work.


Esquadrão Anticáries | Molar from StratoStorm.

Read about Stratostorm, and how they use Corona Renderer for their animations!

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Evan Alexander – 3D in the Design Process for Live Concerts and Television Events

Evan Alexander is a visualizer for stage shows, concerts and live TV events, and has used Corona Renderer to help create the designs for Harry Potter and the Cursed Child in New York, Jesus Christ Superstar Live for NBC, and Sam Smith’s ‘The Thrill of It All” tour, and more.

In this article, he shares background about his career, how his tools and workflow have evolved over the years, and how Corona Renderer for Cinema 4D has become indispensable in his work, where fast-turnaround of changes and accurate lighting are critical.

Evan Alexander, personal work

Read about how Evan uses Corona Renderer for stage and set design!

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Know Your Devs – Jaroslav Křivánek

With Corona Renderer, you don’t just get the software, you also get the team behind it. Using the software will teach you about that, but how do you get to know about the team?

That’s the idea behind our “Know Your Devs” series of articles, where we invite users to post their questions for a particular developer, and this time it’s co-developer of  Corona in the early days and current Research Lead….. Jaroslav Křivánek!

Read Jaroslav’s answers!
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Pikcells – 15 years in the 3D industry

Pikcells are a design-driven studio, founded in Huddersfield, UK, in 2003. They mostly focus on high-end CGI for retail, furniture and interior room sets, along with lots of creative experimentation. We spoke with Creative Director Richard Benson about their 15 year journey and some of the changes they’ve gone through in that time!

Pikcells, Macaroon kitchen design

Read about Pikcells

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One Day Love

In past articles, we’ve explored the work that goes into VFX from the point of view of the CGI artist – this time though we take a different view of the process, talking with Michael Mizrachi about the director’s point of view when working with lots of CGI, as happened in his recent work on the music video for “One Day Love“.

One Day Love from Michael Mizrachi on Vimeo.

Read more about “One Day Love”!

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Know Your Devs – Ondra Karlik

With Corona Renderer, you don’t just get the software, you also get the team behind it. Using the software will teach you about that, but how do you get to know about the team?

That question gave us a new idea, “Know Your Devs”, where we invite users to post their questions for a particular developer, starting with… Ondra Karlik!

Ondra Karlik

 
Read Ondra’s answers!
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Juan Monsivais – visualizing the past, and training for the future

Juan Monsivais is a 3D visualizer who recently became a Corona Certified Instructor. We spoke with him about how he got started in 3D, took a look at some of his artwork through the years with V-Ray and Corona Renderer, and asked him what his passions are and about his plans for the future of the training he offers!

Juan Monsivais Sphere Exterior

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Exhibition in Tehran

Milad Kambari is a 3D visualizer based in Tehran who recently decided to host an exhibition there of 3D artwork made by various artists using Corona Renderer. We caught up with him to learn a little about him, to hear about how the exhibition went, and take a look at some of the renders that were (literally!) on show:

Milad Kambari, photo from the exhibition in Tehran

Read more about the exhibition at the Arasbaran Cultural Center
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Behind the scenes at a render farm, with GarageFarm.NET

Whether 3D is your hobby or your career, it’s quite likely that at some point you have used a render farm. Have you ever wondered what it’s like behind the scenes, what goes into running one, and when people choose to turn to a render farm to help out? We spoke with Lucas B, Director of Operations at GarageFarm.NET to find out!

Read the interview with Lucas B
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