Whether 3D is your hobby or your career, it’s quite likely that at some point you have used a render farm. Have you ever wondered what it’s like behind the scenes, what goes into running one, and when people choose to turn to a render farm to help out? We spoke with Lucas B, Director of Operations at GarageFarm.NET to find out!
Andrew Krivulya is a 3D outsourcer who has recently been sharing his work on his “Forester” project created using Corona Renderer. He also creates tutorials, and does travel photography and videos, and we spoke to him about the life of a freelancer, and what’s in store with the “Forester” project!
Sergey Poltavskiy is a 3D artist from the State of Georgia who primarily focuses on automotive rendering. He creates his own backplates and HDRIs, and does automotive photography too. We spoke with him to learn how he got started, and what advice and tips he has to share!
With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!
NEW FEATURES VIDEO
The New Features video below gives you the quickest overview of what’s new in this release:
Read more for full details on the update and the download link!
Orangegraphics are a creative studio based in Zabrze, Poland. Founded in 2009, they specialize in focusing on quality rather than quantity. We spoke with founder Gregory Wojnar to learn about the studio and their workflow.
“Nuremberg Bathroom” is a project by Mohammadreza Mohseni, co-founder of Vivid Visual Studio. In this article, he shares how the project was made, along with some MAXScript that you may find useful in your own projects!
Valentinstudio are a 3D design agency based in Lyon, France, who focus on creating upscale 3D visualizations, including stills and animations. We spoke with the team there to find out more about them, their take on the industry, and what the future has in store.