We last spoke with artist Sergey Poltavskiy at the beginning of 2018 – now it’s time to catch up with him again, to hear about how he worked with David Westphal (photographer), Marc Rochon (CGI/Retouching artist), and Gary Book (retouching artist) on the Ford 2018 Expedition reveal!Continue reading Sergey Poltavskiy, the 2018 Ford Expedition reveal
We spoke with 3D artist Lê Anh Nhân about what went into the making of his recent set of Chicago High Rise renders. Just how much was 3D, and how much backplates or photography? Read more below, you may be surprised!Continue reading Chicago High Rise
It’s good to make new friends, but it’s great to meet up with old friends and catch up on what has been going on! Almost exactly two years ago, back in 2017, we had the pleasure of presenting a company profile of Valentinstudio, a 3D agency based in Lyon, France. We caught up with them to hear about what has changed in those 2 years, and see some of their latest projects!Read the latest from valentinstudio!
As summer approaches, it’s nearly time to sit by the pool in the sun, sipping on a crystal clear drink, and that means you need one thing – caustics! Fortunately, Corona Renderer 4 for 3ds Max is here to save the day, featuring fast and easy caustics, as well as picking objects and setting the DOF focus point right inside the render window (viewport IR, or the VFB), fisheye mode for cameras, multiple suns and environments for LightMix, new image filtering, and more!
NEW FEATURES VIDEO
To get the super quick flythrough of the latest features, watch the New Features video below:
Install while you read the detailed breakdown! You’ll find the latest version at:
Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 4 from the link above, and activate the demo license right within Max, and then you’ll be creating caustics in no time! Enjoy!Read about Corona 4!
We last spoke with iamstatic back in October of 2017, and today we catch up with David Greene, Director / Partner at IAMSTATIC, to learn about some of their recent projects, including BMW stunts on the salt flats, a backwoods scene that is not going to end well for one person, and horse racing that plays out on wallpaper!
Read more about IAMSTATIC’s latest animation projects!
Recent Spaces spoke with us to give a breakdown of how they are adding animation and interactivity to pre-rendered VR thanks to development work they’ve done along with theViewer, to bridge the choice between photorealism and immersion. As part of that, they’ve been taking advantage of Corona Renderer’s compatibility with Phoenix FD too!
Read about photoreal VR with animation!
Continue reading Recent Spaces and theViewer – animated photorealistic VR
It’s only been a few months since the last release, but already it’s time to announce the release of Corona Renderer 3 for 3ds Max! It’s a smaller release this time, with the focus being on IR performance and reducing memory usage, adding instant GPU-based denoising mode, randomization by Mesh Element (e.g. for different colored leaves on the same tree, or different colored planks in a single floor object), and many bug fixes.
NEW FEATURES VIDEO
Short attention span? Hate reading? Then watch the New Features video below for the quick guide to what’s new in this release!
Read more for full details on the update and the download link!
We spoke with John Crawshaw from wearelut about their recent “Turning Petrolheads” project for the Hyundai i30n. This involved creating a 60 second TV ad and two 15 second TV spots, plus a print and billboard campaign (which included lenticular images, that change with angle of view, on the sides of London buses).
All the work featured a mix of CGI blended with real world footage, and we asked John about the challenges they faced.
Read about wearelut’s work on the Hyundai i30n campaigns
Continue reading Hyundai i30n “Turning Petrol Heads” – wearelut
Davide Calabrò is a freelance 3D artist, based in the Netherlands. We spoke with him about what went into the making of his amazingly detailed image, “5th Avenue – Witness of…”
Read about the making of “5th Avenue – Witness of…”
Bartosz Domiczek won Ronen Bekerman’s CABINS 3D Challenge with his stunning set of images entitled “Northern Wisps”. We caught up with him to ask what went into the making of these images!
Read about the making of Nothern Wisps!