Tag Archives: Arch-Viz

Exhibition in Tehran

Milad Kambari is a 3D visualizer based in Tehran who recently decided to host an exhibition there of 3D artwork made by various artists using Corona Renderer. We caught up with him to learn a little about him, to hear about how the exhibition went, and take a look at some of the renders that were (literally!) on show:

Milad Kambari, photo from the exhibition in Tehran

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Orangegraphics – a company profile

Orangegraphics are a creative studio based in Zabrze, Poland. Founded in 2009, they specialize in focusing on quality rather than quantity. We spoke with founder Gregory Wojnar to learn about the studio and their workflow.

Orangegraphics 5
Click to view in full 6K resolution.

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Lemons Bucket

Lemons Bucket are an Architecture 3D Visualization studio based in Madrid, Spain. Recently they tried Corona Renderer for the first time on their personal project, the Center for Cancer and Health (designed by Nord Architects). We spoke with them to learn more about them, and how these images were made.

Lemons Bucket Center for Cancer and Health 01

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A company profile of 10EightyTwo

We spoke with Will Rayner, founder of 10EightyTwo, to learn about how he got started in the industry, what the company specializes in, and how Corona fits into their workflow.

10EightyTwo Detrafford Glasshouse Dining Room
Detrafford Glasshouse Dining Room

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The Riyadh Residence – OAOA Architecture Associates by SO-ON

SO-ON (Something out of Nothing) is the creation of Guilherme Pinheiro and Mark Staddon, launched earlier this year in Brisbane, Australia. Here they talk about their recent work on the Riyadh Residence project, with a focus on how they created the unique perspective of the waterfall shot.

SO-ON Riyadh Residence final image

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“Construct” animation by Recent Spaces

‘Construct’ is a short abstract animation from Recent Spaces, briefly describing the process of architectural visualisation from initial architectural drawings to the final image.

Recent Spaces – Construct from Recent Spaces on Vimeo.

Read how the animation was created….
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Francesco Legrenzi – The Making Of A Mountain Home Interior

Francesco Legrenzi of Legrenzi Studio prepared a ‘making-of’ for a project created in Corona 1.3, where he reveals some of his workflow secrets which eventually led to the creation of an amazing, photoreal interior.

Corona Renderer - Francesco Legrenzi - Mountain Home Interior 01

1. Introduction

First, I would like to personally thank Ondra Karlík and the whole Corona team for the enormous effort that has eventually resulted in what I believe is currently the best 3ds Max rendering engine for architecture and design. Many users around the world, from inexperienced students to skilled professionals, are now migrating to this wonderful program.

It’s been three years now that I have been using Corona in all of my projects. Our studio is relatively small, so we cannot use two different rendering engines. At one point, we had to make a choice. Three years ago it might have seemed risky. But it quickly turned out to be a very smart decision.

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AsymmetricA – The Dachong Development

AsymmetricA recently worked on the Dachong development, producing day and night versions of the shot, and they spoke with us about how they created those complimentary images – be sure to open the larger versions of the images to see the extraordinary level of detail!

Continue reading for a look behind the Dachong development project…

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