Tag Archives: Architecture

Francesco Legrenzi – The Making Of A Mountain Home Interior

Francesco Legrenzi of Legrenzi Studio prepared a ‘making-of’ for a project created in Corona 1.3, where he reveals some of his workflow secrets which eventually led to the creation of an amazing, photoreal interior.

Corona Renderer - Francesco Legrenzi - Mountain Home Interior 01

1. Introduction

First, I would like to personally thank Ondra Karlík and the whole Corona team for the enormous effort that has eventually resulted in what I believe is currently the best 3ds Max rendering engine for architecture and design. Many users around the world, from inexperienced students to skilled professionals, are now migrating to this wonderful program.

It’s been three years now that I have been using Corona in all of my projects. Our studio is relatively small, so we cannot use two different rendering engines. At one point, we had to make a choice. Three years ago it might have seemed risky. But it quickly turned out to be a very smart decision.

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Museum of Modern Art – virtual tour by Guillermo Leal LLaguno

Guillermo Leal LLaguno of Steelblue created a virtual tour of the San Francisco Museum of Modern Art as his personal project. Click on the image below to experience the virtual tour, and read more to find out how it was made.


Museum of Modern Art - Guillermo LLaguno - Corona Renderer 1

Continue reading to learn how it was made…
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Eduard Caliman – Interior Visuals

Today we present to you a set of amazing interior renders by 3D artist Eduard Caliman:

Corona Renderer - Eduard Caliman - Luxurious Living Room 1

Hi, my name is Eduard Caliman and I own a visualization studio in the UK where I create visuals for interior design studios, architects, creative agencies and product manufacturing companies.

Continue reading to see further examples of artwork by Eduard, and find out why Corona is his favorite render engine…

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Seaford Court by Recent Spaces

We are honored to showcase these amazing stills and an animation by Alex York and Iain Banks of Recent Spaces:

We were commissioned by an interior designer to produce a series of still interior shots of a London apartment called Seaford Court. The flat was to be refurbished to a very high specification and the client required CGIs to understand the designer’s vision before committing to it (and particularly the furniture and lighting choices). Most of the furniture, lighting and objects were specified by the designer and are real-world pieces.

Continue reading for a comprehensive commentary on creation of this project, tricks used, and problems encountered…

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