Tag Archives: corona for cinema 4d

Corona Renderer 3 for Cinema 4D released!

It’s time to start 2019 with a bang! We’re pleased to announce the release of Corona Renderer 3 for Cinema 4D! This brings all the power of the renowned Corona Renderer engine to Cinema 4D users.

In this article, we’ll give you a run through of the major features that set Corona Renderer apart from other render engines – we look forward to welcoming a whole new team of Coronauts to the family!

 

FEATURES OVERVIEW VIDEO

If you don’t have time to read the (lengthy!) blog article in full, this video will give you a quick taste of what Corona Renderer 3 for Cinema 4D offers:

Read full details about Corona Renderer 3 for Cinema 4D and download it now!
Continue reading Corona Renderer 3 for Cinema 4D released!

Corona for C4D Alpha 6 Final released!

Corona for C4D A6 final

We’re pleased to unveil Corona Renderer for Cinema 4D Alpha 6 final! We’d like to thank all of you for testing the release candidates and helping us identify and resolve bugs with both the Windows and Mac versions.

Quick Facts

  • Port to macOS: The port has the same features as the Windows version.
  • Based on Corona 1.6 daily builds: As well as incorporating everything from 1.5 for 3ds Max, the core is based on some of the daily builds released since then.
  • Simpler UI: Making it easier to find and use Corona features.
  • Interactive LightMix: Now working in C4D!
  • Image post processing: The core features such as bloom & glare, LUTs, filmic tone mapping etc have been ported over.

The main purpose of Alpha 6 was the integration of new features from the Corona core, and this meant rewriting a large part of the Cinema 4D version. With such a big rewrite, there were quite a few bugs in the first releases of A6, so it has taken a while for us to reach this final version with those bugs resolved!

Reworking the UI was another major part of this release. We are pleased to say that is complete and there will be only small changes needed between now and the 1.0 release – this means we can start to create help articles and tutorials now that no further major changes are needed to the UI.

Read more!
Continue reading Corona for C4D Alpha 6 Final released!

Corona for Cinema 4D November Spotlight

Corona for C4D user spotlight

Nothing says more about what Corona for Cinema 4D can do than the wonderful imagery created by its users! That’s why in today’s blogpost, we are simply going to let the imagery speak for itself, with a collection of just some of the renders that were shared in November.

Read on to view the images!
Continue reading Corona for Cinema 4D November Spotlight

Corona Renderer for Cinema4D Alpha v5 Hotfix

We are following up on the recent release of new alpha build of Corona for Cinema4D with a quick hotfix update. It addresses these issues:

  • Fixed camera focus distance computed incorrectly
  • Added back the original color mapping dialog
  • Fixed some minor problems with color mapping
  • Fixed VFB getting stuck in rendering state in some situations
  • Fixed incorrect color profile being used in Team Render
  • Fixed problems with SLA shaders in mix mode of Blend material
  • Removed C4D material override and TR setting (use Corona settings)

You can download the build in the usual place. We will continue to monitor user feedback on this release and release more bugfixes if necessary.

Corona for Cinema4D Alpha v4 released!

C4D

While we are finishing the new version 1.3 for 3ds Max, we are not forgetting about Cinema4D plugin – today we have the Alpha v4 version ready for you! Aside from the usual bugfixes and small features, it brings one major new feature: interactive rendering. You can download the installer for Cinema4D R14-R17 for Windows here.

Major New Features

  • Interactive rendering
  • Added C4D R17 support
  • Added Mask pass
  • Improved motion blur support
  • Improved layer shader support

Continue reading Corona for Cinema4D Alpha v4 released!

Corona for Cinema4D Alpha v2 released

After a lot of hard work, we can finally present you the second Alpha release of Corona plugin for Cinema4D. It fixes all major problems of the previous version, and brings the Corona 1.0 core to Cinema4D, along with some new important features.

It is compatible with Cinema4D R14/R15/R16. Download it here.

Changelog

Major changes:

  • Added multipass support (render elements)
  • Added Blend and Portal materials
  • Improved stability of animations
  • Uses Corona 1.0 core (with all its stability, performance, and rendering quality  improvements)
  • UHD cache (with save/load support)
  • Reworked render settings UI to match 3ds max version more closely
  • Interactive colormapping
  • Improved logging

Continue reading Corona for Cinema4D Alpha v2 released

Corona Alpha1 for Cinema4D is out!

Corona C4D AlphaV1 Logo

Cinema 4D here we go!

First public build of Corona Renderer for Cinema 4D is here and we would like to give a warm welcome to new Cinema Coronauts.

If you cannot wait any longer, the latest official releases can be found on our download page,  but I would still recommend you to read this article carefully anyway, so you will know everything about this build, installation, features and limitations.

Continue reading Corona Alpha1 for Cinema4D is out!