Tag Archives: Corona Renderer for 3ds Max

Corona Renderer 5 for 3ds Max Released!

Corona Renderer 5 for 3ds Max released

We’re pleased to announce the release of Corona Renderer 5 for 3ds Max! This release focuses mostly on optimizations, saving both memory and render times for general rendering, and more specifically for displacement and caustics.

NEW FEATURES VIDEO

For those who prefer to watch than read, here’s the New Features video:

DOWNLOAD

Grab the latest version while you read! It’s available at:

https://corona-renderer.com/download/

Demo Refresh: If you have tried a previous version of Corona Renderer and your 45-day trial has expired, then you’ll be pleased to hear that we have automatically refreshed the demo period to give everyone an extra 14 days! Simply download and install Corona Renderer 5 from the link above, and activate the demo license right within 3ds Max. Enjoy!

Read ABOUT CORONA RENDERER 5!

Corona Renderer 3 for 3ds Max Released!

It’s only been a few months since the last release, but already it’s time to announce the release of Corona Renderer 3 for 3ds Max! It’s a smaller release this time, with the focus being on IR performance and reducing memory usage, adding instant GPU-based denoising mode,  randomization by Mesh Element (e.g. for different colored leaves on the same tree, or different colored planks in a single floor object), and many bug fixes.

NEW FEATURES VIDEO

Short attention span? Hate reading? Then watch the New Features video below for the quick guide to what’s new in this release!

Read more for full details on the update and the download link!

Continue reading Corona Renderer 3 for 3ds Max Released!