Corona introduces many workflow tweaks which will make your life as a digital artist easier.
As former CG artists, we know that the output quality and speed are not the only things that make a great renderer. That is why Corona Renderer comes with many powerful tools to accelerate your workflow that will make you faster as well as your renders!
A quick example is given below of applying all the above effects to a finished render (although the effects can be applied and adjusted before or during rendering too):
Below you can see some of the different looks that can be obtained using the Lens Effects in the Bloom and Glare:
You can also pick objects and set the Depth of Field focus point directly in the VFB, as well as in the docked IR window.
The benefits of the Corona Image Editor are:
Artists can use a realistic camera model which incorporates all the common parameters, such as f–stop, shutter speed, ISO, sensor width, advanced Bokeh effects, and aperture shape (blades/custom). This allows close matching to live footage.
On top of that, you get access to all the Corona Renderer post–processing options, panorama / VR options, the ability to set focus distance via a static or animated object in the scene, a Fisheye lens projection, and more.
For older scenes, we have maintained the legacy CoronaCameraMod modifier, to ensure any existing scenes will still work as expected.
The Unified Lister will be expanded in the next release of Corona Renderer to be the one–stop location for working with all Corona items such as Corona Cameras and Corona Proxies too.
Cinema 4D does not natively support tooltips, but in Corona Renderer 7 and newer we have found a method for adding them anyway! We've started with tooltips for the Corona Materials, and if they prove popular we will expand that to other parts of the Corona UI.
You can also choose whether a material should make masks visible in its reflections, refractions, both, or neither: