Author Topic: Residental building in Moscow  (Read 6583 times)

2014-10-16, 14:54:29

fobus

  • Active Users
  • **
  • Posts: 388
    • View Profile
Visualization of residental building in Moscow.

« Last Edit: 2014-10-16, 14:59:36 by fobus »

2014-10-16, 15:02:38
Reply #1

tomislavn

  • Active Users
  • **
  • Posts: 706
  • Lightbringer
    • View Profile
    • My 3docean Portolio
Simply wonderful! :) The amount of details on those renders is amazing. 1st and the last images are my favorite ones :)
My 3d stock portfolio - http://3docean.net/user/tomislavn

2014-10-16, 15:08:19
Reply #2

Juraj

  • Active Users
  • **
  • Posts: 4761
    • View Profile
    • studio website
I think you've done great job integrating all the detail and particulary greenery.

I would have gone for slightly bigger contrast, most notably in Sky, as it feels a bit flat.

ps:I've found the cats = )
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2014-10-16, 16:16:55
Reply #3

nehale

  • Active Users
  • **
  • Posts: 283
    • View Profile
How much ram did this scene take?
I had a girlfriend once.....her name was Vray

2014-10-16, 16:31:58
Reply #4

agentdark45

  • Active Users
  • **
  • Posts: 577
    • View Profile
I'm speechless! Insane level of detail for such a big project. How long did you spend working on this and did you face many issues?
Vray who?

2014-10-16, 16:36:45
Reply #5

fobus

  • Active Users
  • **
  • Posts: 388
    • View Profile
Thanks for comments guys.

Scene was huge but 32Gb of RAM had no problems with it. Project was long but as always because of clients comments. Not so many issues was in this project. Routine project I have to say. Nothing serios was faced during it.

2014-10-16, 16:39:32
Reply #6

fobus

  • Active Users
  • **
  • Posts: 388
    • View Profile
Some more images

2014-10-16, 17:31:33
Reply #7

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 12758
  • Marcin
    • View Profile
Strong DOF + wide angle makes the first pic unrealistic. I also have a strange feeling these renders look like shots from a video game. Maybe it's because of post processing... I don't know.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-10-16, 18:06:39
Reply #8

johan belmans

  • Primary Certified Instructor
  • Active Users
  • ***
  • Posts: 761
    • View Profile
    • belly.be
Strong DOF + wide angle makes the first pic unrealistic. I also have a strange feeling these renders look like shots from a video game. Maybe it's because of post processing... I don't know.

I think this is because of the use of the 3D people.
That's why I never use them.

But technically, you (Fobus) did an amazing job.

2014-10-17, 08:39:50
Reply #9

Image Box Studios

  • Active Users
  • **
  • Posts: 501
    • View Profile
    • IMAGE BOX STUDIOS
All are Very nice renders... first image is my favorite too...good amount of detailing...and 3d peoples are good for long shot but in close ups i think you should use 2d peoples instead of 3D.

Thanks.

2014-10-17, 11:02:37
Reply #10

dartofang

  • Active Users
  • **
  • Posts: 481
  • @archviztutorial
    • View Profile
i love the trees, it looks natural.

2014-10-17, 11:59:29
Reply #11

jetcrow

  • Active Users
  • **
  • Posts: 113
    • View Profile
very detailed. I like your style. Its unique.