Corona Renderer Forum

General Category => General CG discussion => Topic started by: AnubisMe on 2016-03-20, 00:15:44

Title: A resource guide for 3D artists
Post by: AnubisMe on 2016-03-20, 00:15:44
Hey everyone. I created a blog about all the different types of 3D programs as well as links to popular 3D models, texture and vegetation sites. I haven't really come across many guides on the internet that have a collection of all the different 3D resources available in a easy to navigate manner. let me know what you think, or if there is anything you want me to add. This is my first blog post but I will continue to make more over time.

http://www.l3dvisuals.com/#!Resource-Guide-for-3D-Artists-and-Studios/bg260/56d615840cf2cacdc42166d6 (http://www.l3dvisuals.com/#!Resource-Guide-for-3D-Artists-and-Studios/bg260/56d615840cf2cacdc42166d6)
Title: Re: A resource guide for 3D artists
Post by: philippelamoureux on 2016-03-20, 03:38:35
Good work man!
Title: Re: A resource guide for 3D artists
Post by: maru on 2016-03-21, 12:17:45
Quote
Corona - $611.00 or $28.00/month

Corona renderer, developed by Adam Hotový andJaroslav Křivánek, is the newest 3D render engine to hit the market. While not as mature as Vray the Corona engine, it can achieve similar results at even faster speeds. Also, unlike Vray, Corona render has a fast learning curve as you can get amazing results                                                  with a minimal change in settings.
Where did you find this info? :O
The prices are wrong. The rest is wrong. Please fix it. Also, your English is not very good - maybe it would make sense to ask some native speaker or someone with better skills to help you with the texts...
Title: Re: A resource guide for 3D artists
Post by: Ondra on 2016-03-21, 13:46:19
also renderman is not new renderer. For gods sake, it is the oldest renderer out there ;)
Title: Re: A resource guide for 3D artists
Post by: fellazb on 2016-03-21, 14:16:52
And there's an option to rent C4D now which you don't mention:

http://www.evermotion.org/articles/show/10027/you-can-now-rent-maxon-cinema-4d-for-3-or-6-months (http://www.evermotion.org/articles/show/10027/you-can-now-rent-maxon-cinema-4d-for-3-or-6-months)

It's a nice overview but it's not up to date nor reliable.
Title: Re: A resource guide for 3D artists
Post by: romullus on 2016-03-21, 15:18:02
Where did you find this info? :O
The prices are wrong. The rest is wrong. Please fix it. Also, your English is not very good - maybe it would make sense to ask some native speaker or someone with better skills to help you with the texts...

Wouldn't it be better if you as Corona team member provide correct information, so OP can paste it in article?
Title: Re: A resource guide for 3D artists
Post by: maru on 2016-03-21, 15:58:10
Where did you find this info? :O
The prices are wrong. The rest is wrong. Please fix it. Also, your English is not very good - maybe it would make sense to ask some native speaker or someone with better skills to help you with the texts...

Wouldn't it be better if you as Corona team member provide correct information, so OP can paste it in article?
I just thought it's easy enough, but let me do it... kind of. ;)
https://sites.fastspring.com/coronarenderer/product/multi-license-selector
https://corona-renderer.com/about/
Title: Re: A resource guide for 3D artists
Post by: burnin on 2016-03-21, 16:12:22
Ah, you've made but a damage to self...
 
Here, a few words to contemplate on, while you travel the path: thesis, article, journalism, analysis, research, literature, grammar, lecture, interaction, public, university... "If you can't explain it simply, you don't understand it well enough."
... and an exemplary starting points (source: fxguide (https://www.fxguide.com/)):
1.) The Art of Rendering (https://www.fxguide.com/featured/the-art-of-rendering/)
2.a) The State of Rendering 1 (https://www.fxguide.com/featured/the-state-of-rendering/)
2.b) The State of Rendering 2 (https://www.fxguide.com/featured/the-state-of-rendering-part-2/)


Title: Re: A resource guide for 3D artists
Post by: AnubisMe on 2016-03-21, 17:25:57
Prices are converted to US prices, and I decided to just give  basic information to people of the prices for now depending on how many people read the bog.This is not meant to be a thesis on every aspect of 3D. If people are really liking this information then I will add more price guides. I will fix some of the language mistakes asap! I also wanted to describe the programs and software in my own words instead of just copying and pasting everything as well.

Yeah I know Render Man is a old one (I currently work with someone who worked with PIXAR and a pioneer with Render Man). I just haven't seen it used by many people until recently since they came out with the free non commercial version. I am also not a big Maya user, and haven't done much with it since university so I will rely on other people helping me out with getting all the correct information with that.

I do appreciate the feedback.
Title: Re: A resource guide for 3D artists
Post by: maru on 2016-03-21, 21:37:22
Prices are converted to US prices
If you go to the link I have posted (Corona pricing) and change country to USA in the order form, you will see proper USD prices. Converting won't work here.
Title: Re: A resource guide for 3D artists
Post by: AnubisMe on 2016-03-21, 21:40:57
Oh I see where the problem was. Since I live in Canada it was showing me the Canadian prices, but it had the Euro symbol next to it so I assumed it was the price in Euro's.
Title: Re: A resource guide for 3D artists
Post by: Noah45 on 2016-03-21, 23:35:15
Thanx for starting the resource page.

Never knew about Adobe Fuse. I'll stop building my 3D full body scan rig, now. :0

Holy crap excellent resource for mid/back ground people populating.
Title: Re: A resource guide for 3D artists
Post by: AnubisMe on 2016-03-22, 00:08:20
Fuse is great for adding mid quality people to your 3D scenes. Easy to use, and you can even export it fully rigged,and unwrapped. Adobe fuse is also relatively new so I can assume we will see many new features and options added over time.