Corona Renderer Forum

General Category => General Discussion => Topic started by: Paul Jones on 2017-11-25, 15:50:37

Title: Caustics and dispersion
Post by: Paul Jones on 2017-11-25, 15:50:37
I've got to produce some sample render of some jewelery, and will need dispersion and caustics. Having done some years ago in finalrender what was great was to have a separate Caustics RE, and also a caustics multiplier per material. VMC and bidir seems to have disappeared at the moment, any info would be appreciated!
Title: Re: Caustics and dispersion
Post by: maru on 2017-11-27, 11:11:26
Unfortunately Corona does not handle caustics very well right now, but improvements are planned: https://trello.com/b/EfPE4kPx/corona-road-map-3ds-max

For now, you can either:
1) Lower MSI to 0 (or set it to some very high value like 200+) and use dispersion + caustics enabled
or
2) Try with bidir/vcm/others. They are still there (in devel/debug), but they may not support dispersion. Here is how to find them: https://coronarenderer.freshdesk.com/support/solutions/articles/12000021288
Title: Re: Caustics and dispersion
Post by: Duron on 2018-02-18, 09:54:04
I did a short tutorial for rendering caustics with ease in corona:

http://duronautomotive.com/how-to-corona-caustics