Corona Renderer Forum

Corona Renderer for Cinema 4D => Bug Reporting Cinema 4D => Bug Reporting Cinema 4D - resolved => Topic started by: butaixianran on 2018-11-18, 02:03:20

Title: If there is animation, time for preparing scene increases with each frame
Post by: butaixianran on 2018-11-18, 02:03:20
This problem happens on c4d plugin, not sure if max has the same problem.


Here is how you get this problem:
1. Build any scene with morph and camera animation over 1000 frames.

2. render the first frame, check status bar, you'll see the preparing time for this frame nearly less then 1 second.

3. go to frame 1000, only render this frame, you'll see corona takes minutes to prepare the same simple scene.

The time for preparing your scene keeps increases with each frame.

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made a search with google, seems I have to cache all the morph animation before rendering.

Title: Re: If there is animation, time for preparing scene increases with each frame
Post by: houska on 2018-11-19, 16:23:31
Hi,

yeah, your Google search seems to have given you the correct answer. This is how simulations work in Cinema4D. The solution is, indeed, to bake the animation.