Corona Renderer Forum

Corona Renderer for Cinema 4D => Corona Renderer for Cinema 4D - general => Topic started by: mutilo on 2019-03-28, 14:43:55

Title: Correct use of HRDI
Post by: mutilo on 2019-03-28, 14:43:55
Hi guys,
I am writing to ask you for an opinion or rather a correct use of HDR for 4D cinema.
I proceed in this way: I insert the map into a light marerial which I then associate with the sky object.
Today in a viodeo tutorial I saw instead that the map was loaded into the diffuse channel of the new material, then always associated with the sky object.
Now I have tried the second solution and it seems to me that the result is the same ...
What do you say?

Thank you
Title: Re: Correct use of HRDI
Post by: Designerman77 on 2019-03-28, 14:59:35
HDR in a light material is correct.
Title: Re: Correct use of HRDI
Post by: mutilo on 2019-03-28, 15:15:29
HDR in a light material is correct.

As I suspected.
thanks a lot
Title: Re: Correct use of HRDI
Post by: BigAl3D on 2019-03-28, 19:35:24
Maybe they were using it in the Diffuse channel for reflections, then they had a Sun object. Just a guess.
Title: Re: Correct use of HRDI
Post by: mutilo on 2019-03-28, 20:07:33
Maybe they were using it in the Diffuse channel for reflections,

yes ... good thanks