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Messages - twcg

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Once again as a friendly advice for your future questions:

With the information you provided nobody would be able to give you this kind of solution without a lot of guessing...
If you want help, please add more information to your posts.

Since we still don't know anything about the scene- or material setup, we would have to guess what the problem is.
I am not sure if i am feeding a troll right know.

When you choose a short update interval and a render node needs longer to calculate the Sec. Gi, the node will send its greenish "Light Cache Image" to the master which will bake it into the beauty... not sure if this is correct...

Looks kinda strange :)

Sorry, forgot to mention:

Cinema 4D R20
Corona 4 Hotfix 3

Feature requests Cinema 4D / Re: Corona Distance map
« on: 2019-10-27, 13:28:12 »
The internal Proximal Shader is not that great :/

@bkjernisted, are you trolling? Because if not, you're the worst assistance seeking person i've ever saw.

I thought the same thing when I looked at the other posts from him...

In which file format did you save the rendering? This is the Alpha Channel und Gimp shows transparent Areas as a checkerboard...

It would really help if you would attach a picture of your problem.

Corona Renderer for Cinema 4D - general / Re: Light Linking
« on: 2019-09-12, 15:38:35 »
When you create a corona-light, there should be an Include/Exclude option...

I need help / Re: strange edges on render
« on: 2019-09-06, 12:20:38 »
What does the Material-Setup look like?

Additional Bug:
in Single Frame Mode all Particles visible in Viewport are also visible in the render.
When Rendering the whole Animation, a lot of particles are missing in the render.

when I render in Cinema 4D Particles, the error message "Scene bounding box is too large, some shading artifacts may occur" appears.
In addition, the artifacts mentioned are also produced.
Scene scaling etc. is fine.

This error occurs as soon as the first particles reach the end of their lifetime and "disappear". Does anyone know if there is a solution for this case?
The particle system is currently unusable :(

Corona 3 HF 2
Cinema R20

Within the Cinema materials there is a checkbox "Animated Preview" under the point "Editor" to show the animation of a texture sequence in the viewport.
Unfortunately I don't find such a checkbox in the corona materials. Am i missing something?

Would it be possible to add something like this?

As for the crashing with IR, thanks for the vid and bugreport. I will submit to our internal list for investigation. At the moment, this is looking to be limited to Mac users.

We have crashes all the time on different Windows 7 Machines while IR. Especially when scrobbling or clicking through the timeline. Submitted a bugreport on this two weeks ago...

Resolved bugs / Re: Starting a render changes Geometry
« on: 2019-03-19, 17:13:45 »
Is the "Render Multiplier" parameter for the "Plane" not equal to 1?

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