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Messages - ECBworks

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Do the changes literally happen every time you render, no matter what, or did you apply other changes to the scene, like adding/removing objects and/or changing the order of objects in the object manager?

Hi, I recently posted the same problem. You can bypass this problem by always putting the object affected by uvw randomizer that you want in top of the object manager, the object below it wont affect it. Not a perfect solution but at least there's not too much change to do in my animation.

I need help Cinema 4D / Re: UVW randomizer
« on: 2020-02-21, 16:48:38 »
I found a solution to my problem, uvw randomizer and c4d variation shader shares this same problem :
those two shader are affected by objects appearing and disappearing that are on top in the object manager list (including particles).
if you place object with visibility that goes on and off at the end of the list you're fine.
It's not the best solution... hope someone fix this issue.

found my awnser in this post :

I need help Cinema 4D / Re: UVW randomizer
« on: 2020-02-14, 18:09:55 »
Hi, I falled into another problem while using uvw randomizer. I'm using it in an animation and it looks like the pattern is changing. Maybe the seed is interacting with other event in the scene, it's a bit strange. Is there a way to ''bake'' the UVW randomizer. Ty.

here's a sequence that shows it.

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