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Messages - phil_kill

Pages: [1] 2
1
Gallery / M. Residence
« on: 2020-05-05, 15:28:26 »
Project: M. Residence
Spaces: Kids bedrooms
Year: 2020
Location: Pinecrest, Fl
3d-rendering: Aurora Renderings
Design: Kate Healy Interiors

Support us on Behance: https://www.behance.net/gallery/96291349/M-Residence-Kids-bedrooms

2
Gallery / M. Residence
« on: 2020-04-13, 17:29:53 »
Hi everyone! We made 3d-renderings for this renovation project. Clients are happy :) For now, realization in progress.

More images: https://www.behance.net/gallery/92599853/M-Residence

Project: M. Residence #1
Year: 2019-2020
Location: Pinecrest, Fl
3d-rendering: Aurora Renderings
Design: Kate Healy Interiors

See all renderings here: https://www.behance.net/gallery/92599853/M-Residence

3
Gallery / Powder room
« on: 2019-09-16, 18:12:11 »
Powder room
Year: 2016
Location: USA, Miami
3d-rendering: Oleg Philonenko
Design: Dkor Interiors

Hi everyone! This project was created in the 2016 year for a Miami based interior design studio. This is a Powder room in modern style with the lighting accent on the wall made using backlighted slab. I would be very grateful for your likes on my Behance page https://www.behance.net/gallery/85551709/Powder-room


4
Gallery / Family room. 2018
« on: 2018-06-24, 16:59:04 »
Hi all! This family room was designed and rendered by me. I would be very grateful for reviewing this work on my behance here: https://www.behance.net/gallery/67138439/Family-room-2018

5
Gallery / Master bedroom. 2018
« on: 2018-06-20, 20:13:12 »
Hi all! This is bedroom design and rendering by me. You can see a wire render and additional view on my behance here: https://www.behance.net/gallery/67008653/Master-bedroom

6
Gallery / Tropical evening
« on: 2017-11-11, 22:13:11 »
Hi all! Please see renderings below. You can see a wire rendering on behance: https://www.behance.net/gallery/58735769/Tropical-evening

7
I need help / balding palm tree
« on: 2017-10-31, 14:07:06 »
Hi All! I have a problem, I'm using palm tree model from Evermotion Archmodels Corona vol.1 and during rendering I noticed disappear effect for leafs edges and parts of the leafs. More passes - more white pixels where should be leafs. In viewport mode leafs look good, with lush vegetation (leafs) but on rendering - NO :(. I tried turn off transluecency, refraction, reflection add a thickness for the leafs - no result. What I can do to get lush leafs as in a viewport ? Please see image below. P.S.: Corona 1.6.1


8
Hi all! Also you can see 2nd rendering + wireframe rendering by link below on Behance:

https://www.behance.net/gallery/46711677/Melt-Pendant-Light-3d-modeling-and-3d-visualization

9
Gallery / Kitchen | Design and 3d-visualization
« on: 2017-09-25, 12:39:20 »
Hi all! I'm glad to show you our 2 years old project (a little part of the project).
You can see all views in hi res without compression by link below on Behance:

https://www.behance.net/gallery/31249901/Kitchen-Design-and-3d-visualization


10
Hi all! I'm glad to show you our 2 years old project (a little part of the project)

You can see all views in hi res without compression by link below on Behance:

https://www.behance.net/gallery/45669849/Living-room-hallway-Design-and-3d-visualization

11
Gallery / Balcony | Design and 3d-visualization
« on: 2017-09-25, 12:28:27 »
Hi all! I'm glad to show you our 2 years old project (a little part of the project)

You can see more views in hi res without compression by link below on Behance:

https://www.behance.net/gallery/45672971/Balcony-Design-and-3d-visualization


12
Gallery / Art work
« on: 2017-09-20, 12:41:23 »
Hi all! This  art work made by our team "Vividi group".
Idea & realisation: Olya Yarizshko
Help & consulting: Oleg Philonenko.

You can see rendering in hi res and  with gray material by link below on Behance:

https://www.behance.net/gallery/56919059/Concept-hall-with-balloon-Dog

13
yes, your material looks better, but in mine case I have several recessed lights with IES, the main light in the scene is recessed lights (IES)

14
No I didn't made this. I will try do like you wrote, thank you. On your 2nd rendering looks much better than on the 1st- maybe this will work in mine case

15
Higher lewel for diffuse will give lighter floor material on renderings so I did this low albedo level (diffuse). I would like to get on renderings a texture like you can see on the screenshot of the viewport with mat editor. I attached again the screenshot below. Corona version is 1.5 hotfix2

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