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Topics - Rebus farm

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1
General Discussion / corona 1.1 displacement vs 1.2
« on: 2015-09-07, 22:00:07 »
hi

are there know issues about displacement preparation time ?
In my case I render a scene made in 1.1 via Corona 1.2 and preparing displ. take ages.

andre

2
Resolved bugs / Halt Exception
« on: 2015-04-30, 14:12:24 »
on my rende nodes I have a popup to report here my exception

so ?

http://imgur.com/POcuo0y


3
I am not able to save HD cache to disk. is it true ? since for 3ds it is possible so i wonder ...

4
General Discussion / A7 to 1.0
« on: 2015-02-26, 22:47:58 »
can I render "old" scenes in 1.0 without differencies / brightness / whatever ?
is old to new Corona compartible or do I need to splite between both versions

thx

5
Resolved feature requests / estemated render time
« on: 2014-06-13, 15:32:41 »
during render I see the render frame buffer and the render info window of 3ds
I see info:
current task: rendering 4th pass (elapsed 0:12:23, total 0:12:55)
better report
current task: rendering pass 4 of 12 (0:12:55 estemate: 0:44:55)

this way i can foresee the remaining waiting time

6
I use 3dsmaxcmd.exe to render jobs

I see no render log progress about passes or any other info about the job status in the log even the cmd line verbose is set to 5

C:\3dsmax2013_64\3dsmaxcmd.exe -workPath:C:\ -gammaCorrection:1 -gammaValueIn:2.2 -gammaValueOut:2.2  -pixelAspect:1.0  -rfw:1  -start:3 -end:3 -v:5 C:\...file.max
6/13/2014 15:06:55 PM;  1 frames initialized
6/13/2014 15:06:55 PM; 
Max install location: C:\3dsmax2013_64\
6/13/2014 15:06:55 PM;  Max file being rendered: C:\ ...file.max
6/13/2014 15:06:55 PM;  Renderer: CoronaRenderer
6/13/2014 15:08:55 PM;  Max is ready
6/13/2014 15:08:55 PM;  Frame 3 assigned


thats it


7
Resolved bugs / annouing problem
« on: 2014-05-25, 03:49:49 »
I render via 3dsmaxcmd.exe

In the scene i am send i have a popup from Corona "Warning: duplicated sun found: CoronaSun002. Previouse one will be ignored"
the render do NOT proceed since 3ds wait to confirm the popup.
Its a DEADLY feature for a renderfarm - noone notice the popup or could login to each nodes and press the OK button
I saw a similar popup if "load second GI" is actve for the HD cache but no cache is found at the given path.

Keymaster i need you to disable all possible popups in Corona during cmdline render (or a switch in Corona setting to enable it)
in the curernt case I notice the popup after 23 hours! means the nodes are idle for 23 hour due to the popup + the client is waiting since 23 hours for nothing!

I am sure Backburner will have the same problem!

8
Resolved feature requests / 3ds 2015 + Corona
« on: 2014-04-29, 15:27:55 »
how about 3ds2015 + Corona ?

9
General Discussion / REBUS RenderFarm
« on: 2014-03-28, 22:38:12 »
hi all

We are a commercial renderfarm www.RebusFarm.net and we supporting Corona render now.

We can render still image distributed using 100 (or 25) render render nodes.
Aswell animations with upto 850 nodes.
Each node is 12core Xeon of 2,4ghz and 32GB Ram.

Since Corona support Progresive rendering we have implemented a pretty new workflow for still images.
Using Progressive you can setup the render costs in advance. No more question "how much" a render whould
costs since YOU tell me how much it can :-)

If you register you get fee 25 euro automaticly. Send a simple test and see the magic!
The workflow is super simple and easy.
Install a little Plugin to 3ds and start renders directly out of 3ds in the farm with only 3 clicks.

If render output is wrong or if you thing you found a bug let me know and I polish the system

happy render.

andre
www.Rebusfarm.net

10
General Discussion / something big is coming !
« on: 2014-03-27, 11:59:43 »
and its coming to you soon ... a hungry monster, strong and super fast !
But dont fear the beast - love it.

;-D

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