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Topics - Sam75

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1
Work in Progress/Tests / Houses
« on: 2013-08-14, 15:26:52 »
A project I am working on (architecture + renders)

Any advice is welcome.

2
General Discussion / About proxies
« on: 2013-07-28, 17:02:55 »
I am working on a scene with lot of vegetation and would like to know more about proxies with corona

Are they meant to help performance in viewport or do they help with rendering performance ? I mean how are they better than simple instances ?


Thanks

3
Gallery / Architecture semester project
« on: 2013-02-04, 00:47:26 »
My semester project (research center)


4
Resolved bugs / Bidir and emission map
« on: 2013-02-02, 23:33:43 »
Corona is crashing when I try to use an emission map (Mix bitmap+corona solidTex for temperature) with bidir renderer.

5
Resolved bugs / CoronaWireTex Map
« on: 2012-11-25, 21:17:03 »
It renders all edges, all quads get triangulated, even with the option "all edges" turned off.

Any chance to get this fixed ?

6
Tutorials & Guides / Volumetric Lights trick
« on: 2012-11-18, 20:34:03 »
Just a trick so it's fake until Keymaster add proper atmospheric effects to Corona.


The trick is to use an animated plane with a pure white material and use the motion blur effect.

I recommend to make a separate pass for the effect, use an override black material on everything (but the plane obviously). For the comp part I get a good result in photoshop with linear dodge at 25%.

7
Resolved feature requests / Dirt Map
« on: 2012-11-14, 14:38:42 »
Would it be possible to have something like vraydirt ?

8
Work in Progress/Tests / Office
« on: 2012-11-03, 21:21:56 »
Still lot of work.

9
Resolved bugs / Light selection
« on: 2012-11-01, 14:16:13 »
I don't know if it's a bug but Corona lights are too hard to select.

10
Work in Progress/Tests / Animation Test
« on: 2012-10-29, 04:22:47 »
Some school work.

It took an average of 30 sec per frame to render on my i72600K

I was getting too much flickering so I saved the HDcahe solution then rendered the video.

The video was edited in AE to remove noise and add the glow effect.


11
General Discussion / Animation and HDcache
« on: 2012-10-28, 02:15:23 »
Is HDcache calculation view dependent ?


12
General Discussion / Parsing the scene
« on: 2012-10-20, 16:48:40 »
When I use a texture in the emission slot it takes at least 30 sec to start rendering.

Any chance you make this multithreaded ?


13
Gallery / Classroom
« on: 2012-10-19, 17:54:45 »
A simple test scene to learn Corona.

I used PT + HD cache, rendering time is 20mn with a i72600K.

14
Resolved feature requests / Skylight Portals
« on: 2012-10-18, 03:20:23 »
I did some quick tests of interiors and it appears that the difference (noise/rendering time) between using environment light only vs Corona planar lights on openings is quite significant.

So the question, are skylight portals on your to do list ?

15
General Discussion / ActiveShade
« on: 2012-10-18, 00:44:46 »
Hi,

Just downloaded Corona, looks very promising so far

Obviously it's fast so I would like some real time feedback and selected Corona renderer but it makes 3dsmax crashing evry time

I am using 3dsmax 2013 x64

Someone else ?

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