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[C4D] General Discussion / Lightmix noise
« on: 2023-10-05, 20:13:41 »
Hello,
I don´t understand the lightmix:
-One image renders nice and after the render you´ve the possibility to save the image with interior lights switched on and another version with lights off inside the building for example
-Another image with lightmix just doesn´t lose the noise, and after hours of render we see the disaster and have to restart the render without lightmix and go the standard way = adjust the lights before and no adjustments afterwards!
It´s nice to use lightmix for previews, so we can change the sun-HDRIs and switch interior lights on/off for tests in the scene or previews...
But a time ago already I noticed that it´s not a good idea to have two or more hdris as different >light-selects< of lightmix in the final render as the image often just didn´t lose the noise...
So we now only have a sun light-HDRi and different groups of interior lights as light-selects, to adjust the lighting inside aftterwards...
But even this method is a risk: in the last projects finished two days ago I noticed after 3 hours of render that there just won´t be less noise. We stopped and switched the lightmix off, indeed it was the solution!... Next day I started this lightmix render again as a test and after 15 hours it was still noisy (particularly areas inside the building and glass objects) although the same scene (same lights but without lightmix!) was noisefree after 3-4 hours...
There is something wrong with lightmix.... to avoid surprices we will probabl only use it for testing/previews but avoid it in final renders now ...Really disappointing such usability problems :(...
Best, Artur / vizoom
I don´t understand the lightmix:
-One image renders nice and after the render you´ve the possibility to save the image with interior lights switched on and another version with lights off inside the building for example
-Another image with lightmix just doesn´t lose the noise, and after hours of render we see the disaster and have to restart the render without lightmix and go the standard way = adjust the lights before and no adjustments afterwards!
It´s nice to use lightmix for previews, so we can change the sun-HDRIs and switch interior lights on/off for tests in the scene or previews...
But a time ago already I noticed that it´s not a good idea to have two or more hdris as different >light-selects< of lightmix in the final render as the image often just didn´t lose the noise...
So we now only have a sun light-HDRi and different groups of interior lights as light-selects, to adjust the lighting inside aftterwards...
But even this method is a risk: in the last projects finished two days ago I noticed after 3 hours of render that there just won´t be less noise. We stopped and switched the lightmix off, indeed it was the solution!... Next day I started this lightmix render again as a test and after 15 hours it was still noisy (particularly areas inside the building and glass objects) although the same scene (same lights but without lightmix!) was noisefree after 3-4 hours...
There is something wrong with lightmix.... to avoid surprices we will probabl only use it for testing/previews but avoid it in final renders now ...Really disappointing such usability problems :(...
Best, Artur / vizoom