Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JacopoGrosso

Pages: [1] 2 3 ... 9
1
Gallery / Re: Main living floor
« on: 2018-10-05, 11:18:02 »
If the house is narrow you could use clipping cam setting, so you can put camera even outside with the camera clipping plane inside the house; maybe you could also try to add some dof because it seems a bit flat image

2
Gallery / Re: Open Hand - Le Corbusier
« on: 2018-01-12, 18:14:46 »
I don't understand why nobody commented this great work.
It's awsome, congrats!
How did you do godrays? Volume material or fog?

Hi Jacopo, thanks for the comment.
I used a volume material into the global volume scene setting.

Thank you, this is the union of architecture, art and cgi

3
Gallery / Re: Townhouse Kitchen
« on: 2018-01-12, 17:21:57 »
Beautiful!

4
Gallery / Re: Open Hand - Le Corbusier
« on: 2018-01-12, 17:21:24 »
I don't understand why nobody commented this great work.
It's awsome, congrats!
How did you do godrays? Volume material or fog?

5
Gallery / Re: Polarbrod Commercial Spot
« on: 2017-12-19, 13:22:00 »
Congrats! Great work!

6
Gallery / Lamborghini Centenario Roadster 2017.
« on: 2017-12-19, 12:52:50 »
My latest project.
Check it on Behance to see all HD renders: https://goo.gl/waLYkP
Luca 3D model made in Photoscan + ZBrush.
Rendered in 3Ds Max & Corona.
I worked hard also to reproduce real carbon fiber material, made with no diffuse, only reflection.
Thanks

7
I need help / Re: CShading_Shadows in post-production
« on: 2017-11-18, 01:20:54 »
https://corona-renderer.com/wiki/render_elements:
"Shows the shadows (energy subtracted from the image due to shadow ray occlusion). This is the complement to the beauty pass, showing white where there are black shadows. If this pass is linearly added to the beauty pass, it negates the visible shadows. Note that currently the shadows from environment lighting are always shown, resulting in a washed-out pass in typical interior renders."

I read this but I was trying to add shadows to the render.

8
I need help / Re: CShading_Shadows in post-production
« on: 2017-11-18, 01:19:32 »
You would use "subtract" blend option in Photoshop to amplify shadows. I would suggest working in 32-bit to get the most accurate response.

Thank you, I found out how to do it with your help!

9
I need help / Re: CShading_Shadows in post-production
« on: 2017-11-14, 15:37:13 »
Nobody..?

10
I need help / CShading_Shadows in post-production
« on: 2017-11-13, 13:37:00 »
This could be a stupid question but..how can I use this element to add shadows to the beauty pass? I have to substitute the backplate and shadows on the ground would be gone (I have a plane with shadowcatcher addes) if I don't add them.
I'm using Photoshop.

Thank you for your help :)

11
Work in Progress/Tests / Re: Arkin's Tests & WIP Thread
« on: 2017-11-13, 13:22:10 »
The car shading is perfect, but I think the backplate is at different focus from the car.. it seems that the car is high definition and the backplate is no

12
Incredible work! I'm trying to reproduce the same effect but it's not so simple.. I'll wait for your light animation :)

13
Gallery / Re: Santa Lucia Furniture
« on: 2017-10-13, 11:47:46 »
Very nice and clean renders, great!

14
Gallery / Re: BMW 3 Touring Night Trip
« on: 2017-10-13, 11:45:01 »
Great work, congrats!

15
Gallery / Re: 67m² Apartment
« on: 2017-09-07, 15:58:28 »
A little bit noisy but great!

Pages: [1] 2 3 ... 9