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Messages - actrask

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1
I had to stop using sbsar files in max because it bogged everything down *so* much. I don't know if it's from our network here or if that's just how it is. Does anyone else experience severe lagging using .sbsar files with 3ds max?

So I've been loading the .sbsar files into Substance Player and exporting .jpg maps from there too manually hook up.

2
I need help / Export maps for Corona with Substance Player
« on: 2019-09-30, 18:13:59 »
Is there a way to get Corona specific maps from Substance player? I need reflection and IOR fresnel maps.

3
Work in Progress/Tests / Re: cjwidd render thread
« on: 2019-09-26, 23:17:29 »
Nice lighting on that cloth!

4
I need help / Re: ghost problem on DRrendering
« on: 2019-09-26, 22:57:47 »
I swapped out the PhysCam for a CoronaCam and this fixed the problem

5
I need help / Re: ghost problem on DRrendering
« on: 2019-09-26, 21:59:19 »
Was this ever figured out? I'm having the same issue with a single DR node. No missing plugins/textures. Using 3ds max PhysCamera

6
I need help / Rendering Velvet from Substance Painter
« on: 2019-08-27, 18:28:27 »
I'm trying to make a velvet material in Substance Painter. I've found the only way to make it look right is to put the pbr-velvet.glsl into the shader settings in Painter.

The issue is when it is brought into Corona, it loses all the sheen that I assume the pbr-velvet.glsl produces. Is there a best practice on how to get the sheen effect in Corona with this velvet material created in SP? Or do I just need to throw a fresnel in the diffuse and manually dial the sheen back in?

7
bump

8
Yes, the plugin is on the node (there's just one). It's been working for months, I don't know what changed to break it.

Here is the log (from the node):

2019/08/14 09:34:34 DBG: [02908] [13280] Starting network
2019/08/14 09:34:34 INF: [02908] [13280] Application started with secure mode state 'OFF'
2019/08/14 09:34:34 INF: [02908] [13280] Product version: 3ds Max 2019 (21.0.0.845)
2019/08/14 09:34:34 INF: [02908] [13280] Data collection and use is 'ON'. Change your participation anytime in the Help menu of 3ds Max.
2019/08/14 09:35:10 DBG: [02908] [13280] Could not find the specified file in DefaultSettingsParser::parse()
2019/08/14 09:35:14 DBG: [02908] [13280] Graphics driver requested by the user : Nitrous
2019/08/14 09:35:14 DBG: [02908] [13280] Graphics driver actually created in the viewports : null driver
2019/08/14 09:35:22 DBG: [02908] [13280] Starting network
2019/08/14 09:35:23 DBG: [02908] [13280] Calling NetRenderPreLoad
2019/08/14 09:35:23 DBG: [02908] [13280] in NetWorkerPreLoad. jobFile: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.xml; jobname: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max
2019/08/14 09:35:23 DBG: [02908] [13280] in Init. jobFile: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.xml; jobname: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max
2019/08/14 09:35:23 DBG: [02908] [13280] in Init. calling nrGetIface. jobToSend: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max job:C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.xml
2019/08/14 09:35:23 DBG: [02908] [13280] in NetWorkerPreLoad. curJobname: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max; init: 0
2019/08/14 09:35:23 DBG: [02908] [13280] in NetWorkerPreLoad. calling PostInitMessageSystem()
2019/08/14 09:35:23 DBG: [02908] [13280] in NetWorkerPreLoad. srv_pid: 6960
2019/08/14 09:35:23 DBG: [02908] [13280] leaving NetWorkerPreLoad. LoadLib()
2019/08/14 09:35:23 DBG: [02908] [13280] NetRenderPreLoad passed
2019/08/14 09:35:54 INF: [02908] [13280] SYSTEM: Production renderer is changed to Scanline Renderer. Previous messages are cleared.
2019/08/14 09:35:56 DBG: [02908] [13280] Interface8::LoadFromFile(C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max)
2019/08/14 09:35:56 INF: [02908] [13280] Starting to load file: C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max
2019/08/14 09:35:58 INF: [02908] [13280] CORONA: Corona is up and running. Corona version: 4, netrender mode: on, slave mode: off, quiet mode: on, Max gamma (display/input/output): 2.2/2.2/2.2
2019/08/14 09:35:58 DBG: [02908] [13280] WARNING: The Populate data is missing on your system.
2019/08/14 09:35:58 INF: [02908] [13280] Done loading file:  C:\Users\renderbox\AppData\Local\backburner\ServerJob\substance rendering weird over backburner2.max
2019/08/14 09:35:58 INF: [02908] [13280] SYSTEM: Production renderer is changed to Corona 4. Previous messages are cleared.
2019/08/14 09:35:58 INF: [02908] [13280] Starting network rendering
2019/08/14 09:35:58 INF: [02908] [13280] Max is ready to begin render
2019/08/14 09:35:59 INF: [02908] [13280] [V-Ray] ============================================================
2019/08/14 09:35:59 INF: [02908] [13280] [V-Ray] Console created, V-Ray 4.02.04.00004 for x64 from Jul  2 2018, 11:44:39
2019/08/14 09:35:59 INF: [02908] [13280] [V-Ray] ============================================================
2019/08/14 09:35:59 INF: [02908] [13280] [V-Ray] Compiled with Microsoft Visual C++ compiler, version 19.12
2019/08/14 09:35:59 INF: [02908] [13280] [V-Ray] Host is 3ds Max, version 21
2019/08/14 09:35:59 INF: [02908] [13280] [V-Ray] V-Ray DLL version is 4.02.04
2019/08/14 09:35:59 INF: [02908] [13280] Server pipe has not yet been created,wait another second.
2019/08/14 09:36:00 INF: [02908] [13280] Frame 0 assigned
2019/08/14 09:36:00 INF: [02908] [13280] Frame started at: 09:36:00
2019/08/14 09:36:00 INF: [02908] [13280]  Window displayed : Rendering - test-loca2l.jpg
2019/08/14 09:36:00 INF: [02908] [13280]  Window closed : Rendering - test-loca2l.jpg
2019/08/14 09:36:01 INF: [02908] [13280] BEGIN FRAME 0; TASK 1 OF 1; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l.jpg);
2019/08/14 09:36:01 INF: [02908] [13280] CORONA : Parsing scene
2019/08/14 09:36:02 INF: [02908] [13280]  Window displayed : Corona 4 | 1400×2000px (1:1) | Camera: Free Perspective | Frame 0
2019/08/14 09:36:02 INF: [02908] [13280]  Window closed : Corona 4 | 1400×2000px (1:1) | Camera: Free Perspective | Frame 0
2019/08/14 09:36:03 INF: [02908] [13280] CORONA : Calculating displacement
2019/08/14 09:36:05 INF: [02908] [13280] CORONA : Preparing geometry
2019/08/14 09:36:05 INF: [02908] [13280] CORONA : Preparing lights
2019/08/14 09:36:05 INF: [02908] [13280] CORONA : Computing sec. GI
2019/08/14 09:36:06 INF: [02908] [13280] CORONA : Rendering initial pass
2019/08/14 09:36:09 INF: [02908] [13280] CORONA : Rendering pass 2
2019/08/14 09:36:12 INF: [02908] [13280] CORONA : Rendering pass 3
2019/08/14 09:36:16 INF: [02908] [13280] CORONA : Rendering pass 4
2019/08/14 09:36:19 INF: [02908] [13280] CORONA : Rendering pass 5
2019/08/14 09:36:23 INF: [02908] [13280] CORONA : Denoising [preprocessing]
2019/08/14 09:36:24 INF: [02908] [13280] CORONA : Denoising [1/7]
2019/08/14 09:36:32 INF: [02908] [13280] CORONA : Denoising [2/7]
2019/08/14 09:36:39 INF: [02908] [13280] CORONA : Denoising [3/7]
2019/08/14 09:36:44 INF: [02908] [13280] CORONA : Denoising [4/7]
2019/08/14 09:36:51 INF: [02908] [13280] CORONA : Denoising [5/7]
2019/08/14 09:36:52 INF: [02908] [13280] CORONA : Denoising [6/7]
2019/08/14 09:36:54 INF: [02908] [13280] CORONA : Denoising [7/7]
2019/08/14 09:36:56 INF: [02908] [13280] CORONA : Cleaning up
2019/08/14 09:36:58 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Direct; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Direct.jpg);
2019/08/14 09:36:58 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Emission; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Emission.jpg);
2019/08/14 09:36:58 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Indirect; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Indirect.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Reflect; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Reflect.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Refract; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Refract.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Translucency; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Translucency.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CESSENTIAL_Volumetrics; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CESSENTIAL_Volumetrics.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CShading_BloomGlare; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CShading_BloomGlare.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CMasking_Mask; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CMasking_Mask.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CMasking_Mask001; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CMasking_Mask001.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] PROCESSING RENDERELEMENT CMasking_Mask002; FRAME 0; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l_CMasking_Mask002.jpg);
2019/08/14 09:36:59 INF: [02908] [13280] END FRAME 0; TASK 1 OF 1; (\\10.9.8.239\Marketing_Team_Mass_Storage\Photography\Tip Card and VMR Development\WIP\CG Install Scenes\Scenes\Santorini\renders\test-loca2l.jpg); 58.8s; 3646838 faces; MEM 4812 MB;
2019/08/14 09:36:59 INF: [02908] [13280] Frame completed
2019/08/14 09:37:00 INF: [02908] [13280] Server pipe has not yet been created,wait another second.
2019/08/14 09:37:01 DBG: [02908] [13280] Stop network
2019/08/14 09:37:02 INF: [02908] [13280] [V-Ray] ============================================================
2019/08/14 09:37:02 INF: [02908] [13280] [V-Ray] Console closed normally
2019/08/14 09:37:02 INF: [02908] [13280] [V-Ray] ============================================================

Thanks for your help!

9
Substance started to not work correctly when rendering on the render farm via backburner (same using DR). I've restarted both the render server and my local machine. I created a fresh, simple scene to recreate the problem. It's not throwing any errors, it just looks really wrong.

Does anyone have any ideas?

3ds max 2019 21.0.0.845
Substance 2.1.1
Corona 4

10
Feature requests / Re: The most wanted feature?
« on: 2019-08-09, 16:08:54 »
Quote
I want better Bloom & Glare like Arion FX :'(

I'm always interested in glares, do you have an example of what you like more about Arion FX's glare?

11
I need help / Re: Need to render a mask that is behind glass
« on: 2019-07-26, 16:45:45 »
Wow, I never knew about that. Thank you!

12
I need help / Re: Need to render a mask that is behind glass
« on: 2019-07-15, 19:02:49 »
What if you set the aquarium glass object to "not visible to camera"?

13
I need help / Re: Corona 4 New High Quality filter
« on: 2019-06-14, 16:18:42 »
Oh wait I see the checkbox now *facepalm*

14
I need help / [solved] Corona 4 New High Quality filter
« on: 2019-06-14, 16:18:09 »
Regarding the "New High Quality" image sample filtering vs "Old Tent", which one is the new one in the "Type" dropdown under Image filter?

I see Symmetric Tent, Parabolic, Hann, and Blackman-Harris

15
Learner's Corner / Re: WIP Assistance
« on: 2019-06-14, 00:13:14 »
Turn that porch light off, you think money grows on trees?? ;)
 
Looking forward to seeing the revisions as well :D

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