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Messages - jarekhell1

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Gallery / Re: House with garden
« on: 2019-05-07, 10:59:31 »
Really solid job. Turned out very natural :)
Thanks :)
Really nice ;)
hdr or sun+sky?
Thanks, i used only hdri :)

Gallery / House with garden
« on: 2019-05-06, 08:00:05 »
Hello, I would like to share a private house project.
Soft: max + corona.
Hope you like it :)

Gallery / Bedroom
« on: 2019-03-11, 10:03:27 »
Hello, here's my bedroom project, made with max and corona 3 :)

Gallery / Re: Street
« on: 2019-03-03, 21:02:34 »
Small update: changed some elements: paving, puddles, lights, reflects. I think it look better now.

Gallery / Interior
« on: 2019-03-03, 20:42:58 »
Hello, this is my first interior viz made in corona. Living room + kitchen and small bathroom. Criticism is welcome ;)

Resolved bugs / Re: Corona .cxr error
« on: 2019-02-28, 12:10:50 »
Work. Thanks :)

Resolved bugs / Corona .cxr error
« on: 2019-02-28, 09:14:58 »
i made render and saved .cxr file. Now i can't open it in corona editor and resume render from file.
I see info:

Is it corona error or it's normal ?

Gallery / Street
« on: 2019-02-22, 11:53:29 »
Hello, my first complete render with corona. Inspiration:
I made street with 3 different lights: night after rain, evening after rain and sunny without rain.
3ds max, corona, PS.

I need help / Re: Rain droph on asphalt
« on: 2019-02-15, 21:22:50 »
Also a note I think your rain is too dramatic. When you photograph rain at night you really shouldn't see the drops, unless it is in front of a light

True, i completely forgot about it, thanks for tip ;)
It would definitely be possible in Corona, it just might need a few different approaches to get it looking right.

The texture on the wet asphalt should be pretty easy - a combination of a droplet map (something like, mixed with some noise/fractal maps to give you the randomisation.

A trickier element would be the splashes of water jumping back off the ground - but you could achieve that by scattering a few random blobs with CScatter or ForestPackPro.

When I have a spare 30 minutes I'll try and knock something up!

Thanks for link to texture, your idea was really good. I made test render. I used two planes: one with mix asphalt, and second 0,01cm higher with water material. The water mtl has addictional opacity and bump map, and plane has addictionaly displacement mod with drops on water tex. I'm happy with effect, but i think the rings should be smaller.
Bubbles and splashes scattered with FP lite, rain in PS.

how do you think what else to improve in terms of rain and its effects ?
I know, sky should be darker ;)

I need help / Rain droph on asphalt
« on: 2019-02-14, 09:15:56 »
i'm looking for tutorial to achieve rain drop efect during rain on asphalt, something like this photo. Is it possible in max + corona, or i need to work in postproduction in PS ?

I made one render, scattered water bubbles on street, but it looks not realistic and bad for me.

Help please ;)

I need help / Re: Exterior glass issue
« on: 2019-02-05, 20:44:50 »
Thanks for the explain :)

I need help / [solved] Exterior glass issue
« on: 2019-02-05, 19:56:57 »
Hello, i have problem with glass in windows. I have too strong reflections, and have no or very little refraction (it's normal in real world ?).
Glass mtl standard, diffuse black, refl/refr white, gloss 1,0, IOR 1,52, glass 0,3cm shell. Refl pass look like refr pass. And another question by the way, is in corona pass like Vray refraction/reflection filter ?

I need help / Re: Corona scatter issue
« on: 2019-02-05, 19:39:31 »
Yep, I would try selecting the grass patch, then Hierarchy > Affect pivot only > Center to object, Align to world, and then Utilities > Reset XForm just in case, and then convert to editable poly.
Thanks, it work ! ;) grass look much better.

I need help / Re: Corona scatter issue
« on: 2019-02-05, 10:42:31 »
Pivot is ok, i checked it. Changing align to normal to 1 doesnt help. I want to get something like that:

I need help / [solved] Corona scatter issue
« on: 2019-02-04, 18:52:28 »
i have problem with corona scatter. I made ground (plane + noise mod), and use corona scatter, but my grass look strange, i dont know why. Any ideas ? :)

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