noel20: I saw photos by Suren Manlevyan on the web (
https://www.google.pl/search?q=Suren+Manvelyan ) and thought that eye structures are just like some wonderful sci-fi landscape. Then I though it would be wonderful to fly above such a landscape.
The animation didn't turn out as I expected mainly due to the fact, that I took a bad approach: the eye should be modeled from fragments, not as a whole, as it needs a very dense geometry to represent all the nuances of it's structure. And perhaps some procedural modelling.
Nevertheless, I decided to render the created model.