Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - CML

Pages: 1 2 [3] 4
31
[Max] General Discussion / Re: CML - The final model.
« on: 2014-02-07, 13:47:53 »
We are all waiting for keymaster release soon... ;-)

32
[Max] General Discussion / CML - The final model.
« on: 2014-02-07, 11:15:32 »
hi all.

As the website is in its final stage,  I am very exited to reveal the final model that will be used as the sample scene.
All credit goes to VOLDEN for excellent job by optimizing the sample scene model so that everyone will enjoy the best material presentation on the cml website.

The final model has a perfect unwrap.
sss, metal, glass, woods and more great materials will look amazing on this model.
Expect more news in the upcoming days.
In the meantime, you can
enjoy some preview renders.
have a nice weekend.



33
By the way same lighting setup for shared materials is not less important then same model. Other way you can't compare different materials. What about this?

Hi,
Good point,
Volden light setup set is almost perfect.
Natural light, soft and hard shadow and nice highlights.
Keeping material colors as the creator meant them to be.
This is the most important thing  imho.



thanks.

34
Gallery / Re: Corona render sketchbook
« on: 2014-02-02, 21:53:46 »
another corona render :)
modelled  and textured in zbrush 4r6

http://petera.deviantart.com/art/Crunch-cup-cllection-431184154


Awesome Cups materials! Hope to see them in Cml Website soon.  :)

35
I almost finished the final version:

Hello Volden
Again, if you have time, you can see those extruded (external) of the ball in the negative?
It is always possible?
thanks and regards
Raf
can you explain?

36
Functionally, that's miles better !! I could stand behind that.

Design wise, it's now slightly re-hashed and not uniform. I would try tweaking the form further.

hi volden.
your Participation in this discussion is very appreciated.
your last model is  by far the best model from all options.
please consider making the changes users suggested
with the new changes i think that most users would like volden final model to be CML final choice.

thanks a lot.



37
[Max] General Discussion / Re: CML
« on: 2014-01-30, 12:20:13 »
I like the idea of combining the two models. Now it has larger smooth surfaces and still looks good and unique. I would also flatten the sloped base and maybe fix the UVW mapping. But Rawalanche is right, we need to get Volden's permission to do that.
Can't you make your own model? Afterall it's just few primitives thrown together - few minutes worth job.
As for Volden's model, i cannot imagine how i could evaluate a bit more complex material on such a bad uvmapped model like this.


I do not think we need to rape his Volden's model ;) It is his intellectual property after all :)

hi guys, thanks for comment
I would not dare to change volden model without his permission.
it was his idea to upload it to the forum as sketch to read your comments about it.
romullus, i think your right about the uvw map, it is a big problem. for tiles textures.
so, i came up with the idea for the new model. great look of volden and Practical surface from me.









38
[Max] General Discussion / Re: CML
« on: 2014-01-30, 11:03:25 »
volden and cml combined models. its just a sketch
do you think we should add this option to the poll?
.


39
I like the 1 and 2 doption, second option is the most suitable for my taste.

Needs tweeks but its the most "clear"
For me also, model number 2 feels more suitable for material preview.
Please continue voting the poll, up in header of this post.
Thank you.

40
Gallery / Re: Green Office
« on: 2014-01-30, 05:54:22 »
Nice job
I like the colors and composition of the first one.
The cars light tails in some cases are behind people on the sideways, looks strange...

41
[Max] General Discussion / Poll - Corona Material Library
« on: 2014-01-29, 10:11:49 »
Hi all
With the courtesy of Keymaster, I am very glad to announce "the sample scene poll".
For all of you who are not familiar with the recent posts, this sample scene will be used at coronamaterials.com
Here are the three models that received the best feedback so far.
Please take your time and consider everything you want a sample scene to be, before you make your choice.
thank you for your participation.

option 1

Option 2

Option 3


42
[Max] General Discussion / Re: CML
« on: 2014-01-28, 22:08:04 »
Hi all
Since I would like the process of choosing the perfect sample scene to be shared with all of you,
I would like to post a poll on the subject.(keymaster will upload it soon)
my original plan was to already have a complete sample scene.
This and some final security issues (my responsibility to be concerned for all of you) will delay the site to go online.
 
I hope you all understand and be patience just a little more.
Please take part of the poll
http://forum.corona-renderer.com/index.php/topic,2584.0.html
Ty again for your patience.
Best regards

43
[Max] General Discussion / Re: CML
« on: 2014-01-27, 22:38:13 »
hi,
made some small correction on the hugger sample model.


44
[Max] General Discussion / Re: CML
« on: 2014-01-27, 17:36:41 »
just offtopic idea, I could integrate the winning entry directly into Corona so it could be displayed in the material editor natively
very cool idea, one of the material option will be cml sample scene...nice.:)


45
[Max] General Discussion / Re: CML
« on: 2014-01-27, 10:34:12 »

For me this one needs way bigger logo area. I would tweek the "hands" to make it look more symmetrical. 120 degrees each to add some futuristic more organic look.

I like this one, but it lacks the proportions that would please the eye.
thanks, i will update the model today, and add some details.
If anyone would like to play with "the  hugger " sample scene, it will be great.( just ask for the model)
thanks.

Pages: 1 2 [3] 4