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[Max] General Discussion / Re: CML - The final model.
« on: 2014-02-07, 13:47:53 »
We are all waiting for keymaster release soon... ;-)
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By the way same lighting setup for shared materials is not less important then same model. Other way you can't compare different materials. What about this?
another corona render :)Awesome Cups materials! Hope to see them in Cml Website soon. :)
modelled and textured in zbrush 4r6
http://petera.deviantart.com/art/Crunch-cup-cllection-431184154
can you explain?I almost finished the final version:
Hello Volden
Again, if you have time, you can see those extruded (external) of the ball in the negative?
It is always possible?
thanks and regards
Raf
Functionally, that's miles better !! I could stand behind that.
Design wise, it's now slightly re-hashed and not uniform. I would try tweaking the form further.
I like the idea of combining the two models. Now it has larger smooth surfaces and still looks good and unique. I would also flatten the sloped base and maybe fix the UVW mapping. But Rawalanche is right, we need to get Volden's permission to do that.
Can't you make your own model? Afterall it's just few primitives thrown together - few minutes worth job.
As for Volden's model, i cannot imagine how i could evaluate a bit more complex material on such a bad uvmapped model like this.
I do not think we need to rape his Volden's model ;) It is his intellectual property after all :)
I like the 1 and 2 doption, second option is the most suitable for my taste.For me also, model number 2 feels more suitable for material preview.
Needs tweeks but its the most "clear"
just offtopic idea, I could integrate the winning entry directly into Corona so it could be displayed in the material editor nativelyvery cool idea, one of the material option will be cml sample scene...nice.:)
thanks, i will update the model today, and add some details.
For me this one needs way bigger logo area. I would tweek the "hands" to make it look more symmetrical. 120 degrees each to add some futuristic more organic look.
I like this one, but it lacks the proportions that would please the eye.