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Messages - YURII

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Gallery / Re: FREE Corona for C4D scene - TODOROKI HOUSE
« on: 2019-05-23, 07:41:11 »
What's the exact license for this, and for all assets included in the archive? Is the license itself included in the archive?
licence is included in .zip. All models are made by myself or downloaded for free, books are from M+M, therefore, not included.

Gallery / Attic Cottages
« on: 2019-02-18, 07:53:39 »
Situated in the harsh rugged landscape of Terence Bay, the Attic Cottages are intended to provide a short retreat opportunity, within a half an hour from the city of Halifax. Outdoor enthusiasts can enjoy rock climbing, mountain biking, kayaking, and many more activities available within the area.
The buildings are formally rooted in the landscape and with the highest level of craft. Their minimalist approach encourages the occupants to forget the junk of consumer living and engage with the present landscape.

Done using Cinema4D, Corona and Affinity Photo.

More images -

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Gallery / Re: FREE Corona for C4D scene - TODOROKI HOUSE
« on: 2018-10-18, 08:27:53 »
Any good soul can convert this to 3dsmax? just the geo, i can do the shaders

Just checked your portfolio, excellent work mate!

Gallery / Re: FREE Corona for C4D scene - TODOROKI HOUSE
« on: 2018-10-16, 19:47:36 »
Thanks for the scene Yurii, very kind

A couple of quick questions if you don't mind, how did you generate the tiled flooring?

Second one is something that often bugs me, how are you getting the textures to display in the viewport (before rendering) - all too often I can't get them to display correctly when working on a scene.


You're welcome!

Tiled floor was created with simple beveled box and cloner, made editable, combined and textured in Body-paint.

To the second question - "viewport preview size" is that one setting you are looking for, usually it is set to default, but you can control it from there for each material individually, unfortunately there is no way to change it globally (see screenshot).

Hope that helps, cheers!

Gallery / Re: FREE Corona for C4D scene - TODOROKI HOUSE
« on: 2018-10-16, 15:02:45 »
Could it be the next render benchmark? can we share with the community?
Can it be made for 3dsmax?
If some one can export it to 3dsmax i can help transforming all the materials to max and to make a new scene to test render times, WE need a new scene that renders for about 10 minutes and have as a result a # of passes, right now the test scene renders in a minute, thats not a good metric for true comercial jobs (1-4h per image or more).

It surely can be shared with community and it is free for interpretation of any kind.

This scene was rendering about 4 hours in this resolution, I just left it till it was pretty much clean. That could be downside I guess

Also there is some photoshop involved so you wont get straight out the corona like that

Hello guys,

just posted a FREE scene in gallery section, here is the link -

Any questions, just ask me here or on any other platforms!



Gallery / FREE Corona for C4D scene - TODOROKI HOUSE
« on: 2018-10-16, 07:54:31 »
TODOROKI HOUSE / INTERIOR SCENE for Cinema4D & Corona downloadable on

A quick recreation of recent project I found on Archdaily while looking for some references, decided to try and recreate it as fast as I can and eventually share it for free, hopefully it will be useful to some of you.

Package contains ready to render C4D+Corona scene*, .afphoto & .PSD files

If you have any questions or suggestions, just drop me a line here or on any other platforms.


I saw the same noisy effect in all render engines I used when rendering matte shadow, maybe denoising will help.

No, denoising does nothing, produces result like this (see image)

Apply the shadow catcher to what you want removed and change its mode to for compositing. I'm not at my PC so perhaps my answer on this thread will help.

Thank you, it is working now the way I wanted it to work! Only thing is, it is producing shadows with great noise even after like 200 passes (see image attached). Is it known issue? Or it could be something on my end?

You can use the shadow pass, it includes all shadowa in the scene.
Don‘t if that is what you are Loopings for...

What do you need this pass for?

I need it for compositing later in PS. The thing is, I dont need the bacground, main item and its shadow only. Is it possible to do with shadow catcher material somehow?

If you un-thick it it will not cast shadows from other lights.


Is it possible to render shadows separately with alpha background?


Corona Renderer for Cinema 4D - general / Re: Wireless Waves
« on: 2018-05-03, 08:27:25 »
Yeah guys, you are right! I just wanted a quick fix and shaders are not my strong side. Thanks a lot for your help and suggestions!

Corona Renderer for Cinema 4D - general / Wireless Waves
« on: 2018-05-02, 14:46:04 »
Guys, any idea how to create something like this in 3D?

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