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« on: 2016-07-13, 17:41:37 »
Overall question - will OS X version mean that each time there will be new Corona Render version, it will be realased for all platforms? Or it is impossible to easly port majority of functions in the same time?
In the moment of realease - will C4D version be using the same engine, as 3ds Max's one? Will there be finally this pain of vRay over? (that C4D always get way older core because completely separate people are working on it)
Can you give OS X uses more info on how is the development going and what are behind the scenes of making OS X version? :) (like the challenges that you had meet and so on). It would interesting to know how much work it is :)