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Messages - Feodor

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16
And for me, it turns out very well, if the green haze is removed in RC3, then the class (I think it's okay, but you can get acquainted with the new function)!!! I've been waiting for this for a long time, Thank you!

There are not enough divine rays from the mountains. But they will be delivered after Vray has them. ;)

17
I really don't understand what is happening. Why are you releasing things in the daily build that are nowhere near ready to even be tested. As someone already mentioned Volume effect in the sky does nothing but introduce green haze. Also, the interactive render is once again SLOWER. Are you just focused on checking boxes at this point? How you plan to release V7 by the end of the month I have no idea.

And I do not mind and I am interested to get acquainted with the new tool, even if it is not correct, it is a build!

18
I am very happy with the new atmosphere! Thank you guys! Only I didn't find this new shader. Where is it located and how do I enable it? (apologies for the blindness) :)))

I figured it out! ) I still can't get used to the simplicity of the Corona)

19
Gallery / House on Ilinskaya Street
« on: 2021-06-17, 23:02:24 »
House on Ilinskaya Street, Moscow.

20
[Max] Feature Requests / Open CXR file in VFB corona
« on: 2021-06-11, 00:04:49 »
I would like to request a feature, the ability to load a CXR file into the Corona VFB window, it is very lacking when working with heavy scenes, where a lot of memory is used and preparing geometry takes a long time. I use the "Resume file" function, after which 3ds max immediately starts rendering, loading geometry, and so on, I have to immediately press cancel, so that in quiet mode I can set Regions. This procedure takes up working time.

And there is an opportunity to fix such a problem. I have a project that counts 30 hours, halfway through I noticed that I didn't turn on the grass, I stop the render, select the Regions section, count to the noise value I need, stop the render, remove the Region, click the render ,the render starts counting from the beginning, instead of continuing. I would be very grateful if you would implement this features

21
Remember a simple truth, after the merger, Corona ceased to be an independently developing product, now it is under the control of its competitor, who sets the agenda and does not let you jump above his head. You have noticed that Corona has stopped giving new functions to Vray, rather just takes it, it used to set the fashion, and now repeats it. Everything is quite expected "Nothing personal only business" (C)

22
I am calm about the transfer of the development of certain functions, since having the ability to access the daily builds, I have long ceased to perceive the concept as the final version, for me the final version is a beautiful presentation on YouTube, a detailed article "What's new", plus information in the blog and that's probably all. The build is not stable? All programs are unstable, I'm used to it. If it takes a year to develop a function, then it means a year, any postponement is a continuation of work, for me the main thing is that it would be implemented and implemented with high quality, and quality does not like haste. I advise you to take it into service.

23
I will stand up for the Corona Render team, if it takes more time to implement something of high quality, then so be it, I am not a fan of deadlines and crunches, this reduces the quality of the product and the love for it in the development team, as well as increases staff turnover, which is bad for the final product.

24
Checking out the new addition for sky, (I had a lot of hopes), but I experienced pain, the presence of an aerial perspective in the background, and its physical absence in the form of volume. It is there in the distance, and it is beautiful, but to make the volume so that the rocks, the city are hidden in the fog, we return again to CoronaVolumeMtl. Which does not take into account the height and rounding of the atmosphere, and that would take into account the need to build a dome and other dances with a tambourine! Pain, sadness. You have done everything to correctly display the aerial perspective in the texture map, and what to do next? I might as well use HDRI, it will have beautiful sunsets and clouds. Why climb to a height of 15,000 meters and still get nothing but a view in the light? I hope the developers understand that these additions to the sky also require changes to the Volume material

It doesn't work like vray's?


Not! Or I didn't find it
In trello.com it is worth crossing out the parameter "Aerial perspective", as a completed task, maybe I'm rushing to conclusions and flogging the fever, maybe this long-awaited opportunity will still come out, since nothing is said about it in the" Daily Builds Changelog". But it will be a shame if it stops there.

25
Checking out the new addition for sky, (I had a lot of hopes), but I experienced pain, the presence of an aerial perspective in the background, and its physical absence in the form of volume. It is there in the distance, and it is beautiful, but to make the volume so that the rocks, the city are hidden in the fog, we return again to CoronaVolumeMtl. Which does not take into account the height and rounding of the atmosphere, and that would take into account the need to build a dome and other dances with a tambourine! Pain, sadness. You have done everything to correctly display the aerial perspective in the texture map, and what to do next? I might as well use HDRI, it will have beautiful sunsets and clouds. Why climb to a height of 15,000 meters and still get nothing but a view in the light? I hope the developers understand that these additions to the sky also require changes to the Volume material


26
Good afternoon! Detected unstable Corona behavior during rendering. After running on the render after some time, 1-10 minutes, possibly longer, 3ds max crashes without any messages. This starts happening starting with the "corona-7-3dsmax-daily-2021-05-10.exe". In an earlier build, this is not observed. I send you a scene "CD_2021.rar" to identify the bug.

Used 3ds max 2021

Thank you
Hi Feodor,

We have fixed this crash and the fix is in todays daily build (v7 2021-06-01). Please let me know if you have any further problems.

Cheers,

Rowan

Thank you very much!

27
Sorry, but this really was possible in older versions of Corona. The attached is a V6 render.
And here is a post with CDs from 2013 :)
https://forum.corona-renderer.com/index.php?topic=577.msg5982#msg5982

I have some doubts about the physical correctness of the 2013 method. And with the 6 Corona it would be interesting to see the material settings, what did I miss!)

28
20 years late

I'm pretty sure you could do this in earlier Corona versions too - we have dispersion for quite some time.

@Feodor, thanks for sharing your setup. May i ask why you decided to modify gradient ramp in aniso rotation slot that way? I think default settings with only the type being changed to spiral, would give you more physically accurate result.

Previously, such a material could not be made, the dispersion worked only on refraction. In the Physical Material, it is taken into account when reflecting. From my personal experience (I may be wrong) Corona is the first render where I managed to make CD material!

30
New physical material bomb, now you can make CDs with it!
Do the developers themselves know about this possibility? This is not documented anywhere.



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