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Messages - michaltimko

Pages: 1 ... 17 18 [19] 20 21
271
There is nothing extraordinary. Just maps, transculency. Thats all :))

272
Gallery / Re: Pod cubical
« on: 2012-10-17, 23:01:36 »
Looks very nice. Glass edges were done by absorbtion ? :))

273
Gallery / Re: Mirbella House
« on: 2012-09-29, 21:09:27 »
corona scatter? very realistic look!

274
Gallery / Re: Leaf material tests
« on: 2012-09-26, 17:24:12 »
Something from me

275
can u share scene ? I want to test indigo :)

276
[Max] General Discussion / Re: Hardware
« on: 2012-09-25, 18:14:49 »
2x Xeon E5520

Double cpu mobo ? Can you post some specs ?

277
[Max] General Discussion / Re: Hardware
« on: 2012-09-25, 11:54:29 »
i7 2600k oced to 4,4 and i7 920 :)

278
Gallery / Re: Grapes
« on: 2012-09-21, 21:11:30 »
wow ! can u post mat settings ? Looking very nice Martin!

279
something new

200m / f 5.6

280
[Max] Feature Requests / Re: The most wanted feature?
« on: 2012-09-20, 15:06:43 »
Voted! Great poll :)

281
Gallery / Re: alieneye`s render tests
« on: 2012-09-20, 14:28:08 »
i´m sure this gonna be best render engine ever !! fuck you Vray

Vray is pretty neat, but probably not for all.

282
[Max] General Discussion / Re: Bitmap blur
« on: 2012-09-19, 01:39:40 »
You see, i used same map and same bump value

283
[Max] General Discussion / Re: Bitmap blur
« on: 2012-09-19, 01:30:09 »
Thanks key. I used quite sharp texture here. I will post it tomorrow.

284
[Max] General Discussion / Bitmap blur
« on: 2012-09-19, 00:49:35 »
I did few tests to show, how bitmap blur affects final result in Corona. I found that 0,1-0,01 works best for me. Depends on bitmap`s sharpness.
Not sure if its bug but i thought that this info should help someone ;)

285
simple sofa/stool rendering

Pages: 1 ... 17 18 [19] 20 21