Recent Posts

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Gallery / Re: K11 House
« Last post by yagi on Today at 00:56:32 »
SUPERB! showcases coronas photo realism.
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Feature requests / Selection of cores in the VFB
« Last post by rmartineziruela on Yesterday at 22:58:23 »
A good utility would be to be able to select in the crown frame buffer itself the possibility of using more or less cores. Imagine launching a render with all cores and in the middle you want to select less because you have a new task to do while rendering. Thank you
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Gallery / Ocean View From Cliff
« Last post by santos3D on Yesterday at 22:48:44 »
FURNITURE REDERING - EXTERIOR RENDERING
Tribú - Outdoor Collection
CG ENVIROMENT - TEXTURES - LIGHTING - COMPOSITION
by ARTEMIDIA3D

FOR MORE INFO
www.artemidia3d.com
https://www.behance.net/marcelosantos4
https://www.instagram.com/m.santos3d
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Thanks for your help.
Basically, I removed the big ball to make sure everything is OK.
Next thing I tried to follow the two videos and here are the problems:
1- The difference in quality between the images in the interactive Rendering and hence the rendered Image and the saved one.
2- the overall quality of the images from the model is not that good comparing to Vray performance.
3- Images are still suffering from either too dark or too bright.
I am attaching the images I did collect under different circumstances: I have added a corona sun to the model based upon the videos and get images when there is only a corona sun and with corona cun and corona sky ( environment).

Am I missing something here as the images look not that good. I will attach all the images here
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Gallery / Her
« Last post by Mouhamad Asswad on Yesterday at 20:55:53 »
Royal Master Bedroom
When i Can't Tell You Something Special About Your Self But i Can Do Something Special For You More Than Anything Else.
With All My Passion 🖤
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Corona Renderer for Cinema 4D - general / Re: ambient occlusion
« Last post by myattcp on Yesterday at 20:01:29 »
I think you just want to use a layer map in the diffuse slot, You diffuse texture then add a Corona AO on top set to multiply and adjust the percentage (kinda what you would do with the AO pass when compositing in photoshop but directly in the material).

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How Can I send you de archive? Inbox, mail or...?
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I need help / Re: How to achieve a fluffy yarn?
« Last post by AHigh20 on Yesterday at 18:28:55 »
Thank you for the reply. That's the exact tutorial I came across in my searches and what I followed, however to no success. The yarn still looks fake and very flat. I'd stick with the Corona Scatter however it takes a lot of instances to achieve the effect which slows down the scene so much and rendering takes ages.
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I demoed this too recently and I liked the simplicity but as far as I could tell you couldn’t template it or batch submit to farm so I looked elsewhere and discovered Vexus. It’s way more powerful and as simple/complex as you make it.

THanks for the tip, that looks indeed like a tool with a lot of options. I will definitely consider it if I one day need more possibilities than currently offered in Pulze (though for 99% of what I do Pulze will do the job perfectly)
So you are saying you can send the various renderjobs you set up directly to a renderfarm from Vexus? Like rebus or just network rendering?
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I need help / MOVED: Uninstall on macOS
« Last post by romullus on Yesterday at 17:04:18 »
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