Corona Renderer Forum

General Category => Bug Reporting => Topic started by: KOGODIS on 2016-08-13, 21:06:33

Title: daily build 08-05-16 strange behavior with ray switch material
Post by: KOGODIS on 2016-08-13, 21:06:33
Hi, here an example of an strange shadow casting of a ray switch material with global slot empty, am i doing something wrong?
Title: Re: daily build 08-05-16 strange behavior with ray switch material
Post by: KOGODIS on 2016-08-13, 21:22:37
a little update: the casting shadow material slot is the reflection, also it only cast shadows on objects with pbr materials active.
Title: Re: daily build 08-05-16 strange behavior with ray switch material
Post by: Ondra on 2016-10-03, 16:04:16
Hi, can you share the scene?
Title: Re: daily build 08-05-16 strange behavior with ray switch material
Post by: KOGODIS on 2016-10-04, 17:24:33
yes, here ive upload it

Successfully uploaded as 1475593269_TEMPO.rar
Title: Re: daily build 08-05-16 strange behavior with ray switch material
Post by: grafichissimo on 2016-10-25, 17:59:04
Don 't use corona light material, use instead a Corona material with Self illuminate texture, otherwise it won't work!
Title: Re: daily build 08-05-16 strange behavior with ray switch material
Post by: KOGODIS on 2016-10-26, 00:07:29
Yes but that also emits light even if you use a ray switch material when pbr is on