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Topics - Mac_Mac

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Bug Reporting Cinema 4D / Node materials
« on: 2018-12-10, 12:39:03 »
Hi guys,
I'm wondering if only I have problems with copying corona's materials with nodes between scenes? Bitmap, layers and sometimes filter nodes disappear in new scenes. So that means creating and using any materials library is impossible. Also layered materials are pasted without layers. I've reported that problem a several weeks ago, and I'd like to ask if you are working on it or maybe it's fixed yet? Thank you.

after doing a few tests, I've realized that material node system is the main source of problems I have.
I love how nodes work, but I'm not able to create corectly working presets libraries of my objects, textured with node materials.
I'm loosing textures (they are not copied to tex folder in presets), nodes inside materials dissapear (especially layer and filter nodes).
Also textures are not visible in texture manager...maybe here is a problem.
After convert all materials to old, non-node system (I mean after build them from scratch :) ) all my problems has gone...
But I want to say I love Corona, quality of renders and speed, and I'm very happy you are doing this great job. Thank you!
I hope all these issues will be fixed shortly...but in the meantime I switch back to old materials.

Bug Reporting Cinema 4D - resolved / Material node problem
« on: 2018-10-13, 15:59:05 »
Hi there,
unfortunately I've found a serious problem with node materials which makes corona completely unusable for me...
Sorry for saying that but just take a look on these screenshots.
After saving scenes with materials created with nodes, while reopening them I loose connections betwen nodes! I have no idea what happens...
Also no textures are shown in textures manager...
I'm not able to manage complex scenes and find these issues...

Corona Renderer for Cinema 4D - general / Render stamp
« on: 2017-11-17, 19:10:54 »
Hi there,
is there any way to increase font size for render stamp?
I'm old and blind...hahahaha :)

Feature requests Cinema 4D / Pointing render areas
« on: 2017-10-05, 17:47:18 »
In MODO during progressive rendering, you can use mouse to point areas you want to update faster, a great option when you want to check a specific details.
Can this be implemented in Corona?

Hey guys,
I have some problem with corona RoundEdges shader...I put it on bump slot but I can't see any effect. C4D R18 on MacPro.

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