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Messages - 3dboomerang

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1
I need help / Re: Decrease in performance
« on: 2019-04-09, 08:24:24 »
So they removed the option? WHY???

2
I need help / Re: Decrease in performance
« on: 2019-04-07, 09:06:13 »
is this still applyable in the latest version? I dont' see the option

3
General Discussion / Re: 3D Studio Max 2020
« on: 2019-03-30, 08:37:11 »
tnx Ondra.

Cecofuli: The only reason I'm keeping max atm is because of Corona renderer. I'm fed up the way Adesk is handling their customers. Have you seen the latest list in 2020? I want to check performance, if it's the same or less then 2019, I'm out by the end of the year to another package.

To try out their 2020 performance, I needed Corona, also to see if the compatibility changed. Did it get better? Worse? Same? Need to see.


Grts

4
General Discussion / 3D Studio Max 2020
« on: 2019-03-27, 15:42:54 »
Hi,

I was wondering when you guys will be bringing out a 2020-version?

Also, do you know if autodesk did any improvements to play nice with plugins like corona, forest pack pro, etc, ... ? Cause their list of features is rather short on info, do you guys know anything more?

Grts

5
I need help / Re: How to avoid long parsing time?
« on: 2019-03-26, 12:44:13 »
guys is this comfirmed or not, i'm using animated proxies and i'm struggling with annoying parsing times. I'm also using forest pack

A follow up would be welcome?...

6
I need help / Re: Artifacts
« on: 2019-02-21, 17:00:54 »
Also, can swap to using a different denoiser for finals.

I was counting on the Nvidia one since I have a Geforce 1050 Ti, but yeh... ok.

(I don't understand why this is happening with an official release tbh... I'm doing high-end viz and I'm spending to much time on this erroneous, bugged state)

I'm not going to rant. Just unhappy with the outcome.

7
I need help / Re: Artifacts
« on: 2019-02-21, 16:36:57 »
I upgraded. Now I'm getting this....

8
I need help / Re: Artifacts
« on: 2019-02-21, 14:43:43 »
K, uploaded

9
I need help / Re: Artifacts
« on: 2019-02-21, 08:09:51 »
Alright thanks, I'll keep an eye out. So for now no more new light solver then ;)

Grts

10
I need help / Re: Artifacts
« on: 2019-02-20, 21:19:21 »
Hmz, if I can fix it bny turning of the new light solver or bloom I'd go for that one.

Any idea when the new corona official update is coming?

grts

11
I need help / Artifacts
« on: 2019-02-20, 20:55:09 »
Hi;

Has anyone seen artifacts like this in their renders yet? What's the source?

Grts

12
I need help / Re: Corona volume material
« on: 2019-02-10, 09:22:04 »
I've been playing with the Corona Volume shader, inside volume mode + from surface, I'm really not getting any decent results. I even copied the settings they gave in the help-test-scene from their dev video but to no avail.

Can someone point me to a help file on this subject so I can have a in depth look at what all these properties do in respect to eachother? "Winging it" is not gonna work here obviously.

Currently going over tutorials on youtube etc but the settings in those videos are from the older versions

13
I need help / Re: Corona volume material
« on: 2019-02-09, 09:33:26 »
Ok ok.

14
I need help / Re: Corona volume material
« on: 2019-02-08, 21:11:41 »
So the Corona Sun is causing this "effect" - Is there any way to disable this cause I can't image this is a desired effect, by anyone's usage of the Corona Volume shader?


"Might be better using a Distance map from the ground to control the clarity of the sky by fading out the absorption (and scattering) as the mist gets further from the ground, and then removing that extreme directionality from the volume. If this is 3ds Max, "Inside Volume" mode might be cool too, then you could add some noise to the Distance map (either in to the distance map, or by combining the noise with the result from the distance map)."

Yeah there are alternative ways to get the desired effect, I'll try and find a different path to the same effect I suppose... Annoying though.. I could simply drag this Corona Volume shader into the slot from from a library, but now I'll have to select objects in the scene each time and do this and that...

I already tried with a noise map in those slots but they look to much like 2D-mapping on top of the image. Might need (alot) more tweaking.

I'll post some stuff if I can generate an alternative.

Grts

15
I need help / Re: Corona volume material
« on: 2019-02-08, 13:38:24 »
Directionality is on -0,99

Did some tests to check the changes:

I need it on -0,99 though, the sky needs to stay clear and the mist should be located on the bottom of the horizon.. hmpf

Any ideas?

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