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Messages - beanzvision

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1
Hi, do we need two threads for one product? Could the original thread be update or if no longer needed, removed?

2
Bug Reporting Cinema 4D / Re: LUTS not loading
« on: 2019-04-18, 12:13:47 »
Hi all, this does seem like a bug and it seems to be Mac related. Unless there are some Windows users here? Are you able to run the installer again by choosing "customize" and manually selecting the LUT folder and destination?

I can't choose to customize the foder.
i had to install the hotfix 1 instead of hotfix 2 and now is working.
Anyway i'll try to install hotfix 2 on other Mac of mine and see how it goes...

Hi, this should be fixed with the latest dailybuild. Please test it out and let us know. Thx
https://drive.google.com/drive/folders/1--L2vBzH3sFxSfdglqlHoxF9NCS2W2xU

3
Hi Neb, by all means, please feel free to submit both when you have the time. Thx ;)

4
Thanks Neb, that would be great!

5
I'll try to restore previous "version" as attached now ( more brutal with black shape visible on snow ). This is part of the image from today. Please save image and zoom as 200% or so. Black dots are visible in glass and quite a lot of black dots areoun the scene. I added also my current version of Corona.
Eeek! Okay, we see what you mean. Could you possibly share this scene with us so we can investigate it? If so, the private upload link is in my signature below. This would help us very much ;)

6
Bug Reporting Cinema 4D / Re: LUTS not loading
« on: 2019-04-15, 16:37:06 »
Hi all, this does seem like a bug and it seems to be Mac related. Unless there are some Windows users here? Are you able to run the installer again by choosing "customize" and manually selecting the LUT folder and destination?

7
Hi


Yesterday I spotted again black dots. Fresh hotfix 2 installed. I used environment volumetric fog in my scene. Today I changed environment fog to a huge box object which covers my objects and added to it volumetric material ( environment fog turned off ). Now rendering running 46 passes achieved and no black dots. Anyway it looks that the beast is still hidden somewhere there :)

Can you share an example of this at all? Were there any meshes that had an alpha map used at all? I noticed something similar a while ago when rendering trees and volumetrics but these weren't NaNs (aka black dots).

9
Developers?
Hi, I just tried to replicate your (bitmap vs no bitmap) scene as best I could and have to say that my results were almost the same. To make it a fair comparison on our end could you upload your test scene for us to check? If so, the upload link is in my signature below. Thanks.

10
hello,

any news regarding this issue ???

Thanks

Hi, We're still looking into this issue and hope to have it solved as soon as possible. Thanks for your patience ;)

11
Perhaps some screenshots might help in this case also?

12
Naprawdę chcę wiedzieć W jaki sposób witryna się indeksuje i większość informacji na jej temat wystarczy do wyjaśnienia?

Please keep the discussion in English. Thx ;)

13
Hi, you might need to flip the Y (green) in the Corona normal shader. ? Can you share the normal map?

14
Bug Reporting Cinema 4D - resolved / Re: Fixed, not a bug
« on: 2019-04-04, 15:54:35 »
Glad to hear! ;)

15
Seems to be working for me. Can you share your material settings?


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