Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gr100

Pages: 1 2 [3] 4 5 6
31
Gallery / Re: Some of our Favourite Renderings From 2016
« on: 2017-01-05, 16:22:29 »
@Flamingo, yes thats exactly what i plan to do lol

32
Gallery / Re: Some of our Favourite Renderings From 2016
« on: 2017-01-05, 16:05:19 »
Thanks @famingo, we wanted to keep the upper facade clean as possible but I do think it would be a really good idea to populate the scene way more, in retrospect I think that would add a lot more life to the rendering overall, we will try to do that moving forward so thanks for the tip. As for the second image, it's actually a great idea to add playing kids in the grass area, I can see how that would add to story telling. Some clients however, like the renderings clean and simple but we will try to suggest and implement these ideas in future. Thank you.

33
Gallery / Re: Some of our Favourite Renderings From 2016
« on: 2017-01-05, 15:48:55 »
They look good but I don't really like the 2d humans in the 1st picture. It looks a bit fake hehe!

Thanks for your feedback @philippelamoureux, we are working on our incorporation of 2d people in our renderings, we've also recently taken a look at using 3D people instead (renderpeople) and that will come in the near future.

Thanks again

34
Gallery / Some of our Favourite Renderings From 2016
« on: 2017-01-05, 07:26:34 »
Hi Guys, we have a small Archviz Team here in Toronto Canada, we've been in operation for 3 years and we'd like to share 2 more  of our renderings from 2016. Any constructive criticism and comments , tips are welcome. We are looking to improve our work in the new year ; looking for new directions to take our ever improving studio and would love to hear from you.

Thanks!

35
Corona Renderer for Cinema 4D - general / Proxy Problems
« on: 2017-01-03, 21:53:29 »
Can Someone please help me, whenever i create a proxy and reload it, the objects reloads without the materials, am i doing something wrong? i need to create proxies for my Viz-Park Tree collection. If you are familiar with these models, they are pretty heavy files and each tree is a single objects with 3 or so selection tags but no matter what i try the materials do not reload along with the proxy. Please Help.. Thanks

36
To be honest I am sticking with MoGraph for now. It is a pain when you try to scatter 500k instances because the viewport kinda goes crazy (disabling MoGraph in the viewport is a must) but the preparation times are low.

From my experience SurfaceSpread is pretty amazing but not if you try to scatter a lot of stuff. Preparation times are long but the viewport is rocking.

CarbonScatter on the other hand, I heard its buggy but it can scatter a ton of stuff. Haven't tried it.

Been using Carbon scatter for just over a year and i agree, it is pretty buggy so if you plan on purchasing it make sure you also purchase their maintenance pack along with it, otherwise you will  be very disappointed like myself. On the other hand, when the plugin does work, it is extremely helpful.

Hope someone can chime in here as well :)

37
To be honest I am sticking with MoGraph for now. It is a pain when you try to scatter 500k instances because the viewport kinda goes crazy (disabling MoGraph in the viewport is a must) but the preparation times are low.

From my experience SurfaceSpread is pretty amazing but not if you try to scatter a lot of stuff. Preparation times are long but the viewport is rocking.

CarbonScatter on the other hand, I heard its buggy but it can scatter a ton of stuff. Haven't tried it.

Been using Carbon scatter for just over a year and i agree, it is pretty buggy so if you plan on purchasing it make sure you also purchase their maintenance pack along with it, otherwise you will  be very disappointed like myself. On the other hand, when the plugin does work, it is extremely helpful.

Hope someone can chime in here as well :)

38
Corona for C4D Alpha 6 is out! This is the final version of Alpha 6, with many new features (and bug fixes) compared to Alpha 5 - full details (and there are a lot!) are on the blog post:

https://corona-renderer.com/blog/corona-for-c4d-alpha-6-final-released/

And of course you can download it from the main Corona download page:
https://corona-renderer.com/download/

Can Someone please help me, whenever i create a proxy and reload it, the objects reloads without the materials, am i doing something wrong? i need to create proxies for my Viz-Park Tree collection. If you are familiar with these models, they are pretty heavy files and each tree is a single objects with 3 or so selection tags but no matter what i try the materials do not reload along with the proxy. Please Help.. Thanks

Thanks!
   Tom

39
Gallery / Re: The morning after the rain
« on: 2016-12-28, 21:21:56 »
Amazing set of images, How long did it take from start to finish and what softwares did you use? would be great to see a "making of" tutorial for this. Corona should implement a page for that, much like over at Ronen Bekerman, might as well, the corona community is so big and the 3D artists here are too good.

40
Gallery / Re: Photo/ Camera Match Rendering
« on: 2016-12-16, 20:23:16 »
Thanks guys for the feedback, The Original photo i posted was just one i pulled from the internet last minute. The one i used to match the camera was actually cropped as shown in the rendering but i somehow misplaced it. All match showed to  be accurate on screen as i did it so the Aspect ratio etc were exactly as original. I use Cinema 4D and Corona Alpha 5.1 at the time i think.

41
Gallery / Re: SkyPark by Zaha Hadid
« on: 2016-12-16, 04:55:26 »
Fantastic

42
Gallery / Photo/ Camera Match Rendering
« on: 2016-12-16, 04:46:50 »
Hey Guys, this i a personal project. I tried to recreate the actual image of this house : Fyren by Architect Omar Gandhi. Took me about 2 days, Hope you like it.

43
Gallery / Re: i leaf this here...
« on: 2016-12-15, 06:59:19 »
Well done, impressive!

Yup, first shot is hella dope, leaf it just like that!

44
Gallery / Re: SkyPark by Zaha Hadid
« on: 2016-12-15, 06:53:30 »
Short making off 2: (reserve place)

Also I find having multiple renderings sparks more intrest and does way better story telling than 1 or 2 full frame wide angle shot. I despise those unless they're accompanied by a collection of close ups like you have here and always do.

45
Gallery / Re: SkyPark by Zaha Hadid
« on: 2016-12-15, 06:48:26 »
Short making off 2: (reserve place)

Very clean and spiffy as always. You and your Girlfriend are on another level. I inspire to deliver the same quality of work in the future.

Pages: 1 2 [3] 4 5 6