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Messages - beanzvision

Pages: 1 ... 71 72 [73] 74 75
1081
Is it possible for a mod to create a freebies section for the users of c4d? The one in the general section is 99.99% all Max. As usual...

1082
No need for a layered material. This example uses AO in the diffuse channel.

1083
Is that one solid mesh? Or two cubes?

1084
Have you tried making water with a volume material? Depending on the absorption value, the deeper it is the darker it gets. 

1085
Bug Reporting Cinema 4D - resolved / Re: Beta 1 crash
« on: 2017-08-07, 14:24:38 »
Thanks for the reply, Not looking for help on the matter as I was using different settings to render out some caustics (which worked fine), I was just clicking around to see what happens/trying to make it crash. :)

1086
Bug Reporting Cinema 4D - resolved / Beta 1 crash
« on: 2017-08-06, 12:42:05 »
Hi team, It's been a while since I've found any bugs. Today was the day. I've attached the bug report and a screen cap of the settings I had changed in the Corona settings.
They were:
  • Development/Experimental stuff>
  • Primary solver>Photon mapping
  • Acc. Structure>BvhSAH
  • Exit color>White
Crashes on render and can be replicated.

1088
Assuming he means portal material.

1089
Not sure if this is something you are after...

1090
Are you using A6.3 or beta 1?

1091
I also use it from time to time in different channels to "mask-out" other textures etc for a worn look.

1092
I had this problem ages ago. I just cancelled the installation and went through it again and sure enough, The check box was waiting for me.

1093
I mentioned this in the beta 1 forum. Crashes cinema without generating bug reports, reinstalled A6.3 but am now getting the same result. Currently coronaless!! Windows 10 Pro, Cinema 4D R16.050.

1094
Sounds exactly like what Corona Image Editor does:
https://corona-renderer.com/forum/index.php/topic,13400.msg97705.html#msg97705
Am I wrong?

Hi there, Shows how much I pay attention to things. Is this only for Max at the moment?

1095
Not sure if this is possible, But the chances of loading an already existing render (done via VFB) and being able to make changes to the render settings instead of re-rendering the file again. I guess similar to a RAW file in Photoshop.

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