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Messages - houska

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Bug Reporting Cinema 4D / Re: Daily Build C4D
« on: 2019-05-13, 11:15:26 »
Hi Designerman77,

I have a hard time seeing any blurriness in your image, because the jpeg compression introduces much more pronounced artifacts.

Also, it would be great to see your scene to be able to figure out what's happening.

Hello, David.

We actually do support caustics already! Look at the daily releases and you'll find them in the newest builds. We will support VDB eventually, don't worry. The problem is that it's a new piece if code that will have to be written, as it is very host-specific. The 3DSMax implementation cannot be reused unfortunately.

And we are not fully biased towards Max, for example the Fisheye camera appeared in the C4D version first ;-)

Corona Renderer for Cinema 4D - general / Re: denoising
« on: 2019-05-08, 14:48:44 »
Hi, I still don't fully understand what is it that is happening on your PC. Could you maybe make a video showing you getting the error? Thanks!

Hi BigAl3D!

the displacement now combines displacements of all materials that are stacked on the object through the C4D's native stacking (drag multiple materials onto an object). You can then combine displacement channels of all the materials either through the opacity channel or through the Texture tag tiling options.

Hi, I'm afraid this is not supported yet and we will need to do some research before we're sure how to do this.

Hi diviz, this should be fixed in the newest daily build. Can you confirm this?

Hello twcg and thanks for your report.

If it wouldn't be too much work for you, could you create a simple scene for us where we would be able to reproduce the issue? Thanks!

Bug Reporting Cinema 4D / Re: Another TEAM RENDER problem
« on: 2019-04-18, 17:32:42 »
Hi guys,

when the Team render fails, what does the console window in the Team Render Client show? We added logging of failed assets, so this should show up in the logs somewhere, if that's the problem.

Hi Neb and thanks for your efforts! So the black dots are currently eluding you? :-)

Bug Reporting Cinema 4D / Re: LUTS not loading
« on: 2019-04-18, 14:50:15 »
I can't choose to customize the foder.
i had to install the hotfix 1 instead of hotfix 2 and now is working.
Anyway i'll try to install hotfix 2 on other Mac of mine and see how it goes...

Hi, hotfix 2 should be fine now as well. There's only one problem - you have to erase the folder "/Library/Application Support/corona/" before running the new installer, otherwise the "lut" and "ies" directories will have incorrect permissions and they won't be updated for you.

Hi Moritz,

I understand clearly what you're saying. The distribution among multiple clients is done by C4D for us in the Team Render, so I doubt this will be different.

I see...

So I tried to render your scene and it's as I suspected. There has been some subtle difference between VFB and PV for some time now, especially in darker tones. Normally, this is pretty negligible so we concentrated on fixing more serious bugs, but your scene is pretty dark, so the difference is bigger here. I'm afraid that we won't fix this as soon as you'd like, so my workaround suggestion would be to try to save the render and use whichever framebuffer shows the correct result for you.

Hi Core2000,

from the looks of it, there are two things that could be considered different in your images. One of them is the brightness/gamma difference, which could be worked around or ignored. But what strikes me more is the difference in the positions of the camera! Are you 100% sure you're showing the same frame in both images?

Yeah, this should be better in the dailies with the newer TR. As always - don't try it with existing projects though!

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