Author Topic: Shadowcatcher catches strange "shadow"  (Read 1284 times)

2016-05-07, 20:55:14

raumtaucher

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The Shadowcatcher catches shadow which is not desired.
How can i switch this off?

In this Pic you can see what the shadowcatcher gets:


Alpha from Car wich casts no shadows(Object Properties)


Comp:



Testscene:
https://dl.dropboxusercontent.com/u/12194324/Shadowcatcher_Testscene.max

2016-05-07, 22:00:18
Reply #1

PROH

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Hi. There's a couple of issues here:

1) "Cast no shadows" in object properties doesn't work with Corona (or most other Ray tracers). Instead you should use Corona Ray-Switch material or map.

2) Corona Shadow Catcher isn't a full blown matte/shadow material (yet).

So depending on desired result, things may have to be done slightly different than in "older" renders like for example mental ray.

2016-05-07, 22:30:41
Reply #2

Ondra

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The Shadowcatcher catches shadow which is not desired.

sorry, but this sentence just made my day :D
Rendering is magic.
Private scene uploader | How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-05-07, 23:46:12
Reply #3

raumtaucher

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Hey Ondra,
do you never sleep?

A happy developer is a good developer! ;-)

Most the time it is a true pleasure to work with Corona Renderer. You and your Team are doing really awesome work.

Solving issues like this one would make Corona Renderer to a real alternative Renderer in SFX-Companies.

If anybody shares a workaround for this problem, would make me very happy.



2019-03-20, 16:02:39
Reply #4

rowmanns

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Hey,

Sorry for the really, really, really long delay in looking into this one.

Is this still an issue for you? If it is would you be able to provide me with the scene and screenshots again as the dropbox links has long since expired.

Thanks,

Rowan

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