Author Topic: Some tests with many lights  (Read 2089 times)

2013-09-05, 19:18:11

Polymax

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I decided to test a very large number of light sources in a large interior:
The scene contains a large number of lamps (mid poly) - Emitters, totally of lights = 165 000!
2100x1400, 3h30min
Corona - the best rendering solution!

2013-09-05, 19:32:50
Reply #1

maru

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Wow, the amount of lights is astounding. So the conclusion of this test is that Corona handles lots of lights pretty well? :)

As for the image, I think it's good as a raw render intended for post processing but it looks too bright. You could try changing colours and intensities of different lights, they look very similar. I like the way those windows at the top of the image look - very realistic, overexposed sky.

2013-09-05, 19:40:00
Reply #2

xt13r

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Polymax, you are totally rocks!
How usually do u configure light in the scene? what is the default intensity in lights do you set?
currently, in this scene how do u set all light setup?

2013-09-05, 19:54:43
Reply #3

Polymax

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Quote
As for the image, I think it's good as a raw render intended for post processing but it looks too bright
This test scene,it's not production!
Quote
So the conclusion of this test is that Corona handles lots of lights pretty well? :)
   
Namely!!! Vray will die here!

Quote
How usually do u configure light in the scene? what is the default intensity in lights do you set?
currently, in this scene how do u set all light setup?
Personal message please, I don't understand yours questions!
Corona - the best rendering solution!

2013-09-06, 18:05:48
Reply #4

Ahmednibo

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Wow .....thanks for sharing this ... I'm always  wondering if corona can realy handle such number of lights. This is a new credit to corona compared to other unbaised engins.