Author Topic: Atelier Rebul  (Read 3846 times)

2017-06-04, 12:51:51

arkinyildiz

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Atelier Rebul - ARS YAPI
Commercial project.
3ds max + Corona + photoshop
Render Wrangler - 3D Generalist

2017-06-05, 16:26:56
Reply #1

Erald

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Beautiful images!

2017-06-05, 23:24:41
Reply #2

petrorosengren

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Love it!
How much do you do in post?

2017-06-06, 04:23:39
Reply #3

Noah45

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Beauty Retail Boutique.

General Note: Glares are getting monotonous?
Retail Designer/ Illustrator  (for ever' 80's )
3DMax 2019/Corona Version: 3DB/ latest

2017-06-06, 08:50:22
Reply #4

arkinyildiz

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Love it!
How much do you do in post?

I think 5% only color correction in photoshop.
Everything else was done with corona and max.
@Erald, @petrorosengren, @Noah45  Thanks.

Note:sorry for my poor english.




Render Wrangler - 3D Generalist

2017-06-06, 14:41:15
Reply #5

Juraj Talcik

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Really nice :- )

Beauty Retail Boutique.
General Note: Glares are getting monotonous?

I would say they are terrible :- ( In general I am not happy how the glares look at all. Maybe it's time to provide masking feature so it starts resembling some real lens star. Current glares look like brush strokes..
talcikdemovicova.com  Website and blog
be.net/jurajtalcik    My Behance portfolio
lysfaere.com   Something new

2017-06-06, 14:55:58
Reply #6

tomislavn

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Fantastic renders :)
My 3d stock portfolio - http://3docean.net/user/tomislavn

2017-06-07, 07:41:41
Reply #7

yagi

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definitely, the glares could have been better handled... but its not coronas fault in this case, the artist just did not take into cognisance a proper real life photo or reference image and try to simulate it to taste in corona, thats all. great work all the same

2017-06-07, 08:40:40
Reply #8

Juraj Talcik

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definitely, the glares could have been better handled... but its not coronas fault in this case, the artist just did not take into cognisance a proper real life photo or reference image and try to simulate it to taste in corona, thats all. great work all the same

..so Corona glare can generate something like this ? The effect is barely convincing if used in very small amounts. Strong glares require masking feature (or different optical artifacts simulations like fringing, but that would just further complicate the setup)


talcikdemovicova.com  Website and blog
be.net/jurajtalcik    My Behance portfolio
lysfaere.com   Something new

2017-06-07, 11:44:57
Reply #9

pmcf1981

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iam gona buy perfum now .... :)

2017-06-07, 21:44:49
Reply #10

arkinyildiz

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New test to corona glare.
Render Wrangler - 3D Generalist

2017-06-07, 22:48:41
Reply #11

cecofuli

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I think also that Corona need some "random parameter for glare and bloom.

About the rendering, what's very bad is the perfect position of every object!
It's enough to add a little bit of position and rotation randomization.
This is a typical error for CG images, solved with a very small effort. ;-)
Look at a real photos: it can help you

« Last Edit: 2017-06-08, 01:33:42 by cecofuli »

2017-06-07, 23:38:41
Reply #12

romullus

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  • Let's move this topic, shall we?
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Or maybe it's just shop assistant is very pedantic :]

I'm not Corona Team member! Everything i say, is my personal opinion only. Render Legion does not endorse my words nor actions.

2017-06-08, 02:29:32
Reply #13

eduard.caliman

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Lovely visuals arkinyildiz. I agree with Juraj with regards to the lens flares, I am noticing in my visuals as well that I am always drawn to blow them a bit out of proportion and have to bring myself in check every time. They are very fun to play with but you have to be careful not to use them in an excessive manner. I think they're becoming an element similar to the the chromatic aberrations (which I've stopped using altogether) in that  it's very easy to abuse them.

Concerning what cecofuli said I highly recommend installing SoulburnScripts created by Neil Blevins since there is a lovely little script that randomizes a whole bunch of parameters such as scale, rotation, translation etc.

Great renders nonetheless!