Author Topic: Open GL preview of shadows of Corona Lights in C4D  (Read 270 times)

2018-04-05, 17:39:37

martinfdc

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It would be awesome if Corona could provide a preview of shadows Corona lights produce in a scene via Open GL.

This would work when a scene is very large and parsing takes too long making the interactive renderer unusable. Via open GL one could work with shadows in a precise way and be sure where are they going to appear once the scene is rendered.