Author Topic: Like"FStorm GeoPattern" corona pattern  (Read 9542 times)

2018-08-14, 16:27:15
Reply #45

oddvisionary

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+1. I attached an incredible exemple of GeoP with Fstorm. Credits in the screenshot itself.
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2018-08-14, 17:22:04
Reply #46

romullus

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Looking at the latest example, i wonder if object made with geo-pattern, can be textured or is it limited to colour/material of pattern object?
I'm not Corona Team member. Everything i say, is my personal opinion only.

2018-08-15, 00:36:51
Reply #47

oddvisionary

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Looking at the latest example, i wonder if object made with geo-pattern, can be textured or is it limited to colour/material of pattern object?

Seems like it's possible. Fstorm https://fstormrender.ru/fstorm-1-2-5

https://fstormrender.ru/wp-content/uploads/2018/08/GeoPattern2_.jpg

https://fstormrender.ru/wp-content/uploads/2018/08/GeoPattern1__.jpg
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2018-08-31, 13:12:03
Reply #48

Jpjapers

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Is this something that may be actively worked on in future?
It seems like one of those things that its the way forward in terms of not having to fake complex materials.
The pillow example above is incredible

2018-08-31, 16:39:05
Reply #49

archimi

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+1

I think I switch to Fstorm, because I really need this function for the type of images I'm doing.

2018-09-06, 21:15:09
Reply #50

vkiuru

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Frankly I'm amazed this one has slipped by every engine after it was again introduced in Vray, after all the help it gave in the form of VrayPattern. Bought it the second it was available and the memory handling was just beautiful. FYI as I recall, it's not a memory-friendly tool to substitute to scattering forests or the like, rather very efficient for close up details like fabric of the like. Anything on the foreground benefitted of the original one and the forest patterns were on par with the usual pattern mehods.  I mean it is really efficient with memory usage but don't expect it to be any better when scattering large areas. That's how it's been with Vray and  FStorm, at least :)

2018-09-07, 13:51:48
Reply #51

Juraj Talcik

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Genial feature.

Reason it slipped because it was poorly presented. I remember I had absolutely no clue what would it be good for ? It was presented using weird demos of tiling facades (british terraced streets,etc..).
There is reason why it became abadonware, no one bought it and the dude didn't continue development like everything else he started (multiscatter,etc..).

But now that we know it's perfect for tiled micro-detail, the answer is big yes please. Want +1
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2018-09-13, 17:05:59
Reply #52

Jpjapers

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There has been no devs post in here since april but it remains one of the most popular request threads. Can anyone chime in on whether this feature could or might be implemented in future?

2018-09-13, 17:17:26
Reply #53

romullus

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Ondra has added geopattern to the most wanted features poll, so it's definitely has catched devs attention. You can cast your voice here: https://corona-renderer.com/forum/index.php?topic=96.0
I'm not Corona Team member. Everything i say, is my personal opinion only.

2018-09-13, 17:50:54
Reply #54

Jpjapers

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Ondra has added geopattern to the most wanted features poll, so it's definitely has catched devs attention. You can cast your voice here: https://corona-renderer.com/forum/index.php?topic=96.0

Spot on thank you!

2019-01-09, 20:40:27
Reply #55

actrask

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2019-01-25, 09:21:48
Reply #56

gpz

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2019-02-06, 10:22:12
Reply #57

Tanakov

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Isn't this what vraypattern did? (https://corona-renderer.com/forum/index.php?topic=2354.msg17398#msg17398)

It is, so what is your stance on this feature today Ondra? Do you have time and resources?
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2019-02-11, 16:37:33
Reply #58

matsu

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2019-02-12, 11:50:53
Reply #59

Jpjapers

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Extra crispy geopattern render from the fstorm fb group today