Author Topic: Material Include / Exclude  (Read 1126 times)

2018-06-13, 11:43:56

beanzvision

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It would be nice to have materials supported for the material override include/exclude list. Good for working with material selection tags and saving the user to "split" the geometry in order for them to add it to the list. ;)

2018-06-15, 22:58:38
Reply #1

nkilar

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Definitely +1 :) I'd also like to see includes / excludes per material in the material settings :) Yay!

2018-06-20, 04:05:30
Reply #2

Ealexander

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2018-07-25, 01:58:37
Reply #3

Ealexander

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+ 1 again :)  This one is killing me today with a million little luminous bits all over my set.  Would be so great to exclude by material instead of geometry.

2019-05-09, 00:07:38
Reply #4

Ealexander

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Bumping this again. Please consider this option. Would make things so much easier with complicated scenes.

2019-05-09, 10:00:08
Reply #5

nkilar

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+1 from me too. Again :P

2019-06-06, 11:57:45
Reply #6

tiagosaraivacg

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was going to post this exact request... i think something like they have at max would be good.. but this would be just perfect... at max they have the material override settings, where you can choose the type of material to override (displacement, ligths,glass, portals.. ) I think they should port this feature to c4d too... since it's so hard to do a complete clay render..

+1 on this