Author Topic: t1907 & berkay's wip, renders etc.  (Read 1312 times)

2019-02-28, 21:05:39
Reply #15

berkay

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More still test renders.

2019-03-01, 06:20:21
Reply #16

t1907

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Reptile close up, we don't have displacement yet... and maybe we will change wooden log its looks weird..

2019-03-01, 20:33:49
Reply #17

davius

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All is looking pretty nice!

A question - why not sim the water directly in Max? It has Bifrost (even a fluid loader) that way you avoid bringing huge alembic files back and forth.

2019-03-06, 20:13:37
Reply #18

t1907

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We don't like the sunny weather and added some fog... and I changed the foliage like a 10th time... we are working on other vehicle and some animations...

2019-03-06, 21:55:57
Reply #19

nkilar

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Man these are really awesome, its fun keeping track of the progress here :) Thanks for sharing!

From a subjective point of view, I personally kind of liked the previous foliage a bit more. This one seems more like the usual foliage you see in similar images with a heavy terrain vehicle. Could be just me though and no disrespect to the foliage :P ... Anyway, liking the work!

2019-03-07, 22:50:22
Reply #20

t1907

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Render every 10th frame, now we are focusing on other car and animations.