Author Topic: [possible bug] Corona SA v3 PPM  (Read 227 times)

2019-03-27, 22:18:57

burnin

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Trying to get nice glass render with latest free Corona v3 SA and am seeking confirmation for following crash:

Corona v3.0 SA (2019-02-22)
Renderer: PPM
Primary Solver: Path Tracing
Secondary Solver: Path Tracing

*Notes:
- It's working with Corona v1.6 (2017-01-17)
- Didn't test with Max & C4D SA versions
- VCM works, but doesn't seem to support absorption color (?)

Code: [Select]
Problem signature:
  Problem Event Name:    APPCRASH
  Application Name:    CoronaStandalone.exe
  Application Version:    0.0.0.0
  Application Timestamp:    5c701b0e
  Fault Module Name:    Corona_Release.dll
  Fault Module Version:    0.0.0.0
  Fault Module Timestamp:    5c7018b8
  Exception Code:    c0000005
  Exception Offset:    000000000032e444
  OS Version:    6.1.7601.2.1.0.256.1
  Locale ID:    2057
  Additional Information 1:    e624
  Additional Information 2:    e624e3e4dde396faabe0c30f9c8ff665
  Additional Information 3:    8c35
  Additional Information 4:    8c35568e5705226bf415a7e9f318f81d

So, is it a bug or else?
Would also help, if anyone can confirm it's working or broken with licensed SA version?

TIA

2019-04-02, 18:15:40
Reply #1

maru

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Those engines like PPM and VCM are experimental, and are actually expected to crash in some cases. They are not expected to work. Limitations like lack of absorption are expected as well.