Author Topic: Scatter - object XYZ mapping is ignored  (Read 127 times)

2019-04-02, 15:11:50

romullus

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Scatter ignores 3d map's object XYZ mapping mode and always uses world XYZ.
I'm not Corona Team member! Everything i say, is my personal opinion only.
R.I.P. Niki Lauda

2019-04-02, 17:44:48
Reply #1

maru

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My imagination sometimes fails me. Can you explain what exactly is happening and/or post screenshots?

2019-04-02, 19:30:08
Reply #2

romullus

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Sorry for vague description. What i wanted to say, that if 3D map is plugged into scatter's distribution or scale slots and it's mapping is set to objectXYZ mode, scatter will ignore it and will read it as if it's set to worldXYZ mapping mode. Pictures and scene is attached.
I'm not Corona Team member! Everything i say, is my personal opinion only.
R.I.P. Niki Lauda

2019-04-03, 10:16:46
Reply #3

rowmanns

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Hi,

Thanks for the scene and screenshots.

I have spoken to our development team and we will into it.

Thanks,

Rowan

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