Author Topic: Exposure adjustments in VBF affect AOV's  (Read 82 times)

2019-04-04, 23:51:59


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Often when I am checking various AOV's of a render, I want to be able to expose up or down the information there to quickly check the data, but the exposure change only affects the beauty pass. For example, I have pRef and world position passes that I want to just quickly expose down to visually confirm something, but I don't want the exposure adjustment burnt into the image. This is possible in Vray.

Currently I have to manually save out the AOV image from the VFB, then throw the image into Nuke to check.

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