Author Topic: Corona light renders at PSR 0 when used in a cloner  (Read 91 times)

2019-04-23, 20:10:23

gkeefer9

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When using corona lights in a cloner object, a copy of the light is rendered at 0,0,0.
This is regardless if the cloners reference is moved from 000

Happens on both my R19 dual Xeon W10 machine and my R18 threadripper W10 machine

Version: 3 hotfix 1 (core 3)