Author Topic: (Daily Build 2019-04-16) IR tends to crash when using Takes  (Read 146 times)

2019-04-26, 20:20:03

nkilar

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Another bug report :)

Interactive rendering appears to crash a lot if you have Takes in your scene. Switching between Takes makes it crash on a regular basis although sometimes I had sessions when it didn't crash for a while. Seems completely random and it should be fairly easily reproducible in any "heavier" scene.

I would suggest giving it a go in the Slashcube free scene :)

2019-04-29, 09:51:02
Reply #1

nkilar

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I'd also like to add that IR sometimes ignores what Takes do. It just keeps on crunching the Main take :\